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authorJesusaves <cpntb1@ymail.com>2020-09-06 14:56:28 -0300
committerJesusaves <cpntb1@ymail.com>2020-09-06 14:56:28 -0300
commit11eca31d2f8882b62517c0a6367e102dd5721d0d (patch)
tree19d3a5f9ec90dd8536340a5a11bd3beae28e67b7 /db
parentbfa2ea9156fe9c598d89cb8f7b996484553ff177 (diff)
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Disable looting mode from summons.
Also ensure all summons can suffer from knockback. There are other stuff I could do, but for now, it is not necessary
Diffstat (limited to 'db')
-rw-r--r--db/constants.conf21
1 files changed, 21 insertions, 0 deletions
diff --git a/db/constants.conf b/db/constants.conf
index 5b564ef61..a048d65d6 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -71,6 +71,27 @@ constants_db: {
bc_blue: 16
bc_woe: 32
+ comment__: "Monster Modes"
+ MD_NONE: 0
+ MD_CANMOVE: 1
+ MD_LOOTER: 2
+ MD_AGGRESSIVE: 4
+ MD_ASSIST: 8
+ MD_CASTSENSOR_IDLE: 16
+ MD_BOSS: 32
+ MD_PLANT: 64
+ MD_CANATTACK: 128
+ MD_DETECTOR: 256
+ MD_CASTSENSOR_CHASE: 512
+ MD_CHANGECHASE: 1024
+ MD_ANGRY: 2048
+ MD_CHANGETARGET_MELEE: 4096
+ MD_CHANGETARGET_CHASE: 8192
+ MD_TARGETWEAK: 16384
+ MD_NOKNOCKBACK: 32768
+ MD_RANDOMTARGET: 65536
+ //MD_MASK: 0
+
comment__: "Mapflags"
mf_nomemo: 0
mf_noteleport: 1