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author | Jesusaves <cpntb1@ymail.com> | 2019-01-05 01:28:09 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-05 01:28:09 -0200 |
commit | 63e565da578c805506532519a35b230e56ca4738 (patch) | |
tree | 6a156fe4171ba06261228597c9d96cffa3fdc4bf /db | |
parent | f2c463f80539d73708ef380e3854b1b65cb57505 (diff) | |
download | serverdata-63e565da578c805506532519a35b230e56ca4738.tar.gz serverdata-63e565da578c805506532519a35b230e56ca4738.tar.bz2 serverdata-63e565da578c805506532519a35b230e56ca4738.tar.xz serverdata-63e565da578c805506532519a35b230e56ca4738.zip |
In this experiment, assuming the previous one doesn't fail because item ID...
...Arrows will feature a minimum level to equip.
A Bone Arrow is enough on itself to kill a lv 1 player in one shoot without the
bow. Don't want to have level 10 players running amok with that dangerous stuff.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 48fea1513..b8b18445e 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -11010,6 +11010,7 @@ item_db: ( Sell: 1 Weight: 1 Atk: 20 + EquipLv: 10 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, @@ -11034,6 +11035,7 @@ item_db: ( Sell: 1 Weight: 1 Atk: 30 + EquipLv: 20 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, @@ -11046,6 +11048,7 @@ item_db: ( Sell: 1 Weight: 1 Atk: 60 + EquipLv: 40 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, @@ -11058,6 +11061,7 @@ item_db: ( Sell: 1 Weight: 1 Atk: 45 + EquipLv: 30 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, @@ -11070,6 +11074,7 @@ item_db: ( Sell: 1 Weight: 2 Atk: 90 + EquipLv: 50 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" @@ -11085,6 +11090,7 @@ item_db: ( Sell: 1 Weight: 2 Atk: 160 + EquipLv: 60 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, @@ -11097,6 +11103,7 @@ item_db: ( Sell: 1 Weight: 5 Atk: 350 + EquipLv: 70 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" |