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authorJesusaves <cpntb1@ymail.com>2019-09-14 18:49:13 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-14 18:49:13 -0300
commitcaa876d59502c2020e7685adba470a3fae8786bb (patch)
treef3119b50fc1ea6f5369d60e7b1c03ba8bffdf98d /db
parente356ef5e200896fbf74803618c5add7dca8b18ce (diff)
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Hercules updates (authored by 4144)
Diffstat (limited to 'db')
-rw-r--r--db/castle_db.conf44
-rw-r--r--db/castle_db.txt13
-rw-r--r--db/constants.conf114
-rw-r--r--db/mob_db2.conf8
-rw-r--r--db/option_drop_groups.conf53
-rw-r--r--db/re/mob_db.conf4
-rw-r--r--db/re/refine_db.conf81
-rw-r--r--db/re/skill_db.conf1
8 files changed, 214 insertions, 104 deletions
diff --git a/db/castle_db.conf b/db/castle_db.conf
new file mode 100644
index 000000000..fe4d07fee
--- /dev/null
+++ b/db/castle_db.conf
@@ -0,0 +1,44 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2019 Hercules Dev Team
+//= Copyright (C) 2019 Asheraf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Castle Database
+//=========================================================================
+
+castle_db: (
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+{
+ // ================ Mandatory fields ==============================
+ CastleID: (int) Unique ID of the castle. Must remain unique across all map-servers.
+ MapName: (string) Map name to be considered as the castle map.
+ CastleName: (string) Name of the castle (used by scripts and guardian name tags)
+ OnGuildBreakEventName: (string) NPC unique name to invoke ::OnGuildBreak on, when a occupied
+ castle is abandoned during guild break.
+},
+**************************************************************************/
+)
diff --git a/db/castle_db.txt b/db/castle_db.txt
deleted file mode 100644
index 89b00eee7..000000000
--- a/db/castle_db.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-// Guild Castles Database
-//
-// Structure of Database:
-// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
-//
-// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
-// 02. MapName Map name to be considered as the castle map.
-// 03. CastleName Name of the castle (used by scripts and guardian name tags).
-// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
-// castle is abandoned during guild break.
-// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).
-
-
diff --git a/db/constants.conf b/db/constants.conf
index 7d37753a0..1703a6f33 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -424,6 +424,8 @@ constants_db: {
mf_noviewid: 56
mf_pairship_startable: 57
mf_pairship_endable: 58
+ mf_nostorage: 59
+ mf_nogstorage: 60
comment__: "Cell Properties"
cell_walkable: 0
@@ -1428,29 +1430,30 @@ constants_db: {
}
comment__: "getmonsterinfo"
- MOB_NAME: 0
- MOB_LV: 1
- MOB_MAXHP: 2
- MOB_BASEEXP: 3
- MOB_JOBEXP: 4
- MOB_ATK1: 5
- MOB_ATK2: 6
- MOB_DEF: 7
- MOB_MDEF: 8
- MOB_STR: 9
- MOB_AGI: 10
- MOB_VIT: 11
- MOB_INT: 12
- MOB_DEX: 13
- MOB_LUK: 14
- MOB_RANGE: 15
- MOB_RANGE2: 16
- MOB_RANGE3: 17
- MOB_SIZE: 18
- MOB_RACE: 19
- MOB_ELEMENT: 20
- MOB_MODE: 21
- MOB_MVPEXP: 22
+ MOB_NAME: 0
+ MOB_LV: 1
+ MOB_MAXHP: 2
+ MOB_BASEEXP: 3
+ MOB_JOBEXP: 4
+ MOB_ATK1: 5
+ MOB_ATK2: 6
+ MOB_DEF: 7
+ MOB_MDEF: 8
+ MOB_STR: 9
+ MOB_AGI: 10
+ MOB_VIT: 11
+ MOB_INT: 12
+ MOB_DEX: 13
+ MOB_LUK: 14
+ MOB_RANGE: 15
+ MOB_RANGE2: 16
+ MOB_RANGE3: 17
+ MOB_SIZE: 18
+ MOB_RACE: 19
+ MOB_ELEMENT: 20
+ MOB_MODE: 21
+ MOB_MVPEXP: 22
+ MOB_DMG_TAKEN_RATE: 23
comment__: "mercenary guilds"
ARCH_MERC_GUILD: 0
@@ -3746,71 +3749,6 @@ constants_db: {
SEX_MALE: 1
SEX_ANY: 2
- comment__: "Script Unit Data Types"
- UDT_TYPE: 0
- UDT_SIZE: 1
- UDT_LEVEL: 2
- UDT_HP: 3
- UDT_MAXHP: 4
- UDT_SP: 5
- UDT_MAXSP: 6
- UDT_MASTERAID: 7
- UDT_MASTERCID: 8
- UDT_MAPIDXY: {
- Value: 9
- Deprecated: true // for setunitdata use *unitwarp, for getunitdata use *getmapxy
- }
- UDT_WALKTOXY: {
- Value: 10
- Deprecated: true // use *unitwalk
- }
- UDT_SPEED: 11
- UDT_MODE: 12
- UDT_AI: 13
- UDT_SCOPTION: 14
- UDT_SEX: 15
- UDT_CLASS: 16
- UDT_HAIRSTYLE: 17
- UDT_HAIRCOLOR: 18
- UDT_HEADBOTTOM: 19
- UDT_HEADMIDDLE: 20
- UDT_HEADTOP: 21
- UDT_CLOTHCOLOR: 22
- UDT_SHIELD: 23
- UDT_WEAPON: 24
- UDT_LOOKDIR: 25
- UDT_CANMOVETICK: 26
- UDT_STR: 27
- UDT_AGI: 28
- UDT_VIT: 29
- UDT_INT: 30
- UDT_DEX: 31
- UDT_LUK: 32
- UDT_ATKRANGE: 33
- UDT_ATKMIN: 34
- UDT_ATKMAX: 35
- UDT_MATKMIN: 36
- UDT_MATKMAX: 37
- UDT_DEF: 38
- UDT_MDEF: 39
- UDT_HIT: 40
- UDT_FLEE: 41
- UDT_PDODGE: 42
- UDT_CRIT: 43
- UDT_RACE: 44
- UDT_ELETYPE: 45
- UDT_ELELEVEL: 46
- UDT_AMOTION: 47
- UDT_ADELAY: 48
- UDT_DMOTION: 49
- UDT_HUNGER: 50
- UDT_INTIMACY: 51
- UDT_LIFETIME: 52
- UDT_MERC_KILLCOUNT: 53
- UDT_STATADD: 54
- UDT_ROBE: 55
- UDT_BODY2: 56
-
comment__: "inventory expansion"
INVENTORY_INCREASE_STEP: 10
diff --git a/db/mob_db2.conf b/db/mob_db2.conf
index 015bae639..e21cc2a27 100644
--- a/db/mob_db2.conf
+++ b/db/mob_db2.conf
@@ -57,13 +57,15 @@ mob_db: (
MvpExp: mvp experience (int, defaults to 0)
MvpDrops: {
AegisName: chance (string: int)
- ...
+ // ...
}
Drops: {
AegisName: chance (string: int)
- ...
+ // or
+ AegisName: (chance, "Option Drop Group")
+ // ...
}
-
+ DamageTakenRate: damage taken rate (int, defaults to 100)
},
******************************************************************************/
diff --git a/db/option_drop_groups.conf b/db/option_drop_groups.conf
new file mode 100644
index 000000000..b293be19a
--- /dev/null
+++ b/db/option_drop_groups.conf
@@ -0,0 +1,53 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2018 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Random Option Drop Group Database
+//=========================================================================
+
+option_drop_group_db: (
+{
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+ <Group Name Constant>: (
+ { // Option Slot 1
+ Rate: (int) chance of filling option slot 1 (100 = 1%)
+
+ // Possible options for slot 1
+ // min/max value : int, defaults to 0
+ // chance : int, 100 = 1% if not set, will be 100%/number of possibiltiies
+ OptionName: value
+ // or
+ OptionName: [min value, max value]
+ // or
+ OptionName: [min value, max value, chance]
+ // ... (as many as you want)
+ },
+ // ... (up to MAX_ITEM_OPTION)
+ ),
+**************************************************************************/
+}
+)
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 8973f63f8..f9affdc31 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -95,6 +95,10 @@ mob_db: (
}
Drops: {
AegisName: chance (string: int)
+ or
+ AegisName: (chance, "Option Drop Group")
+ }
+ DamageTakenRate: damage taken rate (int, defaults to 100)
}
WeaponAttacks: {
WeaponType: 10000
diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf
index 1f0d4a2d2..090522b3c 100644
--- a/db/re/refine_db.conf
+++ b/db/re/refine_db.conf
@@ -37,6 +37,32 @@ Armors/WeaponLevel1~4: { // Specifies weap
RandomBonusStartLevel: (int) // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade).
// - RandomBonusStartLevel is only applied for weapons, and not displayed client-side.
RandomBonusValue: (int) // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past.
+
+ RefineryUISettings: (
+ {
+ Level: (int or array of int) // Holds either the individule refine level meant for this setting or an array defining a range
+ of Low to Max level
+ BlacksmithBlessing: (int) (optional) // How many Blacksmith Blessing required for this range to be safe from breaking
+ Announce: "(string)" (optional) // Sends an announcement server wide when a player reach this refine level using
+ Refinery UI, this feature is only available starting from 2017-08-30 RagexeRE or
+ 2017-09-06 Ragexe the field accepts the following values and it defaults to not announce
+ Success to set the announcement on item refine successful
+ Failure to set the announcement on item refine failure
+ Always to always announce it
+ Items: {
+ AegisName: {
+ Type: "(string)" // The type to determine the chances used for this item, REFINE_CHANCE_TYPE_*
+ constants are used in here
+ Cost: (int) (optional) // Amount of zeny required
+ FailureBehavior: "(string)" (optional) // The expected behvaior on failure for this item, the following strings are used in here
+ Destroy (default) sets the item to be destroyed on failure
+ Keep keeps the item after failure
+ Downgrade downgrades the item by one level on failure
+ }
+ }
+ }
+ )
+
Rates: { // Per level configuration of the refine rates.
Lv1~20: { // Lv1 ~ Lv20.
NormalChance: (int) // (optional, defaults to 100) Chance of successful refine using normal ores (100 = 100%).
@@ -53,6 +79,17 @@ IMPORTANT: On TMW2, max refine level set by scripts is 10
**************************************************************************/
Armors: {
+ RefineryUISettings: (
+ {
+ Level: [1, 20]
+ Items: {
+ Acorn: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000000
+ }
+ }
+ },
+ )
StatsPerLevel: 0
RandomBonusStartLevel: 0
RandomBonusValue: 0
@@ -174,6 +211,17 @@ WeaponLevel1: {
EnrichedChance: 96
}
Lv4: {
+ RefineryUISettings: (
+ {
+ Level: [1, 20]
+ Items: {
+ Acorn: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000000
+ }
+ }
+ },
+ )
NormalChance: 79
EnrichedChance: 93
}
@@ -256,6 +304,17 @@ WeaponLevel1: {
// Unused :
// XXX WARNING XXX:
WeaponLevel2: {
+ RefineryUISettings: (
+ {
+ Level: [1, 20]
+ Items: {
+ Acorn: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000000
+ }
+ }
+ },
+ )
StatsPerLevel: 300
RandomBonusStartLevel: 7
RandomBonusValue: 500
@@ -314,6 +373,17 @@ WeaponLevel2: {
}
}
WeaponLevel3: {
+ RefineryUISettings: (
+ {
+ Level: [1, 20]
+ Items: {
+ Acorn: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000000
+ }
+ }
+ },
+ )
StatsPerLevel: 500
RandomBonusStartLevel: 6
RandomBonusValue: 800
@@ -376,6 +446,17 @@ WeaponLevel3: {
}
}
WeaponLevel4: {
+ RefineryUISettings: (
+ {
+ Level: [1, 20]
+ Items: {
+ Acorn: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000000
+ }
+ }
+ },
+ )
StatsPerLevel: 700
RandomBonusStartLevel: 5
RandomBonusValue: 1400
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index fa5ca1363..d1c804bc5 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -75,6 +75,7 @@
ShowSkillScale: true/false (boolean, defaults to false)
}
AttackType: "Attack Type" (string, defaults to "None")
+ HiddenTrap: true/false (boolean, defaults to false)
Types: "None", "Weapon", "Magic" or "Misc"
Element: "Element Type" (string) (Optional field - Default "Ele_Neutral")
(can be grouped by Levels)