diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-02-27 15:13:19 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-02-27 15:13:19 -0300 |
commit | b225b67fa09fb1d285f671835167b46c9129de57 (patch) | |
tree | 447610d92b63528ab30226484fe85c5e555c1d19 /db | |
parent | f9b9e1b33704d5354e4b892b3c960969f2196369 (diff) | |
download | serverdata-b225b67fa09fb1d285f671835167b46c9129de57.tar.gz serverdata-b225b67fa09fb1d285f671835167b46c9129de57.tar.bz2 serverdata-b225b67fa09fb1d285f671835167b46c9129de57.tar.xz serverdata-b225b67fa09fb1d285f671835167b46c9129de57.zip |
Shotgun won't cause (buggy) splash damage anymore
But now they cause blinding
Diffstat (limited to 'db')
-rw-r--r-- | db/re/mob_skill_db.conf | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index d40b6c168..78410e57a 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -974,15 +974,24 @@ SKILL_COND2 = { } } DustGatling: { - NPC_SPLASHATTACK: { + NPC_BLINDATTACK: { SkillState: "MSS_BERSERK" SkillLevel: 2 - Rate: 10000 + Rate: 7000 Delay: 1200 Cancelable: true SkillTarget: "MST_RANDOM" CastCondition: "MSC_ALWAYS" } + /*NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 1200 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + }*/ } DustBoss: { NPC_SUMMONSLAVE: { |