diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-06-01 20:03:08 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-06-01 20:03:08 -0300 |
commit | d3041d1af45f522dfd1f564c3565e0630e10f28e (patch) | |
tree | 78bb76b9f76c080df71632bc62f66ec899ade24b /db | |
parent | f8f6b114e580293c35d53456face1f83f585ab24 (diff) | |
download | serverdata-d3041d1af45f522dfd1f564c3565e0630e10f28e.tar.gz serverdata-d3041d1af45f522dfd1f564c3565e0630e10f28e.tar.bz2 serverdata-d3041d1af45f522dfd1f564c3565e0630e10f28e.tar.xz serverdata-d3041d1af45f522dfd1f564c3565e0630e10f28e.zip |
Make mercenaries last 10 minutes.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index c4f7b8b18..837265d64 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -12731,7 +12731,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1192, 300000; + mercenary_create 1192, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12749,7 +12749,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1193, 300000; + mercenary_create 1193, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12768,7 +12768,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1194, 300000; + mercenary_create 1194, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12786,7 +12786,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1195, 300000; + mercenary_create 1195, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12804,7 +12804,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1205, 300000; + mercenary_create 1205, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12823,7 +12823,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1196, 300000; + mercenary_create 1196, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12841,7 +12841,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1197, 300000; + mercenary_create 1197, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12859,7 +12859,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1198, 300000; + mercenary_create 1198, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12878,7 +12878,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1200, 300000; + mercenary_create 1200, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12896,7 +12896,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1201, 300000; + mercenary_create 1201, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12914,7 +12914,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1199, 300000; + mercenary_create 1199, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12933,7 +12933,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1203, 300000; + mercenary_create 1203, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12951,7 +12951,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1204, 300000; + mercenary_create 1204, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> @@ -12969,7 +12969,7 @@ item_db: ( Delay: 500 UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers Script: <" - mercenary_create 1202, 300000; + mercenary_create 1202, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> |