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authorJesusaves <cpntb1@ymail.com>2020-04-30 04:50:27 -0300
committerJesusaves <cpntb1@ymail.com>2020-04-30 04:50:27 -0300
commita8e09c2df195dd4bf95c33de14eccb1494de2619 (patch)
treec0558ff52f32d73ab29a3fcbcf0e4f2f10be57d9 /db
parent0b822b68cfa79cedd4f5ea21b1d8e78f5d998a12 (diff)
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For some reason
There are bugs with mobs
Diffstat (limited to 'db')
-rw-r--r--db/re/mob_db.conf33
-rw-r--r--db/re/mob_skill_db.conf19
2 files changed, 36 insertions, 16 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index cc5550e9c..fa6e908c2 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -9278,45 +9278,46 @@ mob_db: (
Id: 1235
SpriteName: "SiegeTower"
Name: "Siege Tower"
- Lv: 1
+ Lv: 150
Hp: 30000
- Sp: 0
+ Sp: 800
Exp: 1
JExp: 1
- AttackRange: 8
- Attack: [25, 30]
+ AttackRange: 11
+ Attack: [180, 300]
Def: 767
Mdef: 767
+ // FIXME: For some reason, it can't crit
+ // Even with 65535 luck o.o
Stats: {
- Str: 15
- Agi: 8
- Vit: 2
+ Str: 1
+ Agi: 1
+ Vit: 1
Int: 1
Dex: 32767
- Luk: 32767
+ Luk: 65535
}
- ViewRange: 18
+ ViewRange: 12
ChaseRange: 18
Race: 2
Element: (0, 1)
Mode: {
CanMove: false
Aggressive: true
+ Angry: true
ChangeChase: true
CanAttack: true
+ ChangeTargetMelee: true
+ CastSensorChase: true
}
- MoveSpeed: 1400
- AttackDelay: 500
- AttackMotion: 272
+ AttackDelay: 570
+ AttackMotion: 472
DamageMotion: 180
- Drops: {
- Coal: 200
- }
WeaponAttacks: {
All: 5000
}
SkillAttacks: {
- MG_FIREBALL: 50000
+ MG_FIREBALL: 30000
SO_FIREWALK: 15000
}
},
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf
index f5736347c..e98fb6443 100644
--- a/db/re/mob_skill_db.conf
+++ b/db/re/mob_skill_db.conf
@@ -1635,6 +1635,25 @@ SKILL_COND2 = {
SkillTarget: "MST_TARGET"
CastCondition: "MSC_CLOSEDATTACKED"
}
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 8000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: false
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
}
/**********************************************************************/