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author | Jesusaves <cpntb1@ymail.com> | 2019-08-04 22:30:32 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-08-04 22:30:32 -0300 |
commit | 22ab3e23b74d4c044a7c58fac5b0a4916a6081e1 (patch) | |
tree | 9a3d40e830c47750571b41e95e9b361ee269c8d0 /db | |
parent | 0c2ff77b80467aab3526cd804924e7d39e2109bf (diff) | |
download | serverdata-22ab3e23b74d4c044a7c58fac5b0a4916a6081e1.tar.gz serverdata-22ab3e23b74d4c044a7c58fac5b0a4916a6081e1.tar.bz2 serverdata-22ab3e23b74d4c044a7c58fac5b0a4916a6081e1.tar.xz serverdata-22ab3e23b74d4c044a7c58fac5b0a4916a6081e1.zip |
Nature Wall casting cannot be aborted. If you're hit, the wall will still be
cast. This means it is a must-have for mages on PVP against melee players.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/skill_db.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 0ce6fa147..d76b03903 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -911,7 +911,7 @@ skill_db: ( } AttackType: "Magic" Element: "Ele_Nature" - InterruptCast: true + InterruptCast: false SkillInstances: 3 KnockBackTiles: 2 CastTime: { |