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authorJesusaves <cpntb1@ymail.com>2021-04-07 14:04:30 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-07 14:04:30 -0300
commit7f91b4f988ba3a7d4c6eb44b372aec40ada214c7 (patch)
treead5bd22d8dcd4b3e44d6a7f1f5e002e5e250c31d /db/re
parent245ebff9989df7375693da955197ba985a34153c (diff)
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Convert a few Physical Skills from built-in to Magicv3
Diffstat (limited to 'db/re')
-rw-r--r--db/re/skill_db.conf221
-rw-r--r--db/re/skill_tree.conf16
2 files changed, 232 insertions, 5 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 6796230b6..dfb159ca1 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -40123,6 +40123,227 @@ skill_db: (
}
}
},
+{
+ Id: 20071
+ Name: "TMW2_FALKONSTRIKE"
+ Description: "Falkon Strike"
+ MaxLevel: 10
+ Range: -1
+ Hit: "BDT_SKILL"
+ SkillType: {
+ Enemy: true
+ }
+ DamageType: {
+ NoDamage: true
+ }
+ AttackType: "Weapon"
+ Element: "Ele_Weapon"
+ Requirements: {
+ SPCost: 60
+ WeaponTypes: {
+ NoWeapon: true
+ Daggers: true
+ 1HSwords: true
+ 2HSwords: true
+ 1HSpears: true
+ 2HSpears: true
+ 1HAxes: true
+ 2HAxes: true
+ Maces: true
+ 2HMaces: true
+ Knuckles: true
+ Instruments: true
+ Whips: true
+ Books: true
+ Katars: true
+ Revolvers: true
+ Rifles: true
+ }
+ }
+},
+{
+ Id: 20072
+ Name: "TMW2_GROUNDSTRIKE"
+ Description: "Ground Strike"
+ MaxLevel: 10
+ Hit: "BDT_SKILL"
+ SkillType: {
+ Self: true
+ }
+ AttackType: "Weapon"
+ Element: "Ele_Weapon"
+ DamageType: {
+ NoDamage: true
+ }
+ //SplashRange: 2
+ CastTime: 350
+ FixedCastTime: 350
+ AfterCastActDelay: 500
+ Requirements: {
+ SPCost: 90
+ }
+},
+{
+ Id: 20073
+ Name: "TMW2_SUPREMEATTACK"
+ Description: "Supreme Attack"
+ MaxLevel: 10
+ Range: -1
+ Hit: "BDT_SKILL"
+ SkillType: {
+ Enemy: true
+ }
+ AttackType: "Weapon"
+ Element: "Ele_Weapon"
+ DamageType: {
+ NoDamage: true
+ }
+ Requirements: {
+ SPCost: 55
+ HPRateCost: 2
+ WeaponTypes: {
+ NoWeapon: true
+ Daggers: true
+ 1HSwords: true
+ 2HSwords: true
+ 1HSpears: true
+ 2HSpears: true
+ 1HAxes: true
+ 2HAxes: true
+ Maces: true
+ 2HMaces: true
+ Knuckles: true
+ Instruments: true
+ Whips: true
+ Books: true
+ Katars: true
+ Revolvers: true
+ Rifles: true
+ }
+ }
+},
+{
+ Id: 20074
+ Name: "TMW2_CHARGEDARROW"
+ Description: "Charged Shot"
+ MaxLevel: 10
+ Range: -9
+ Hit: "BDT_SKILL"
+ SkillType: {
+ Enemy: true
+ }
+ SkillInfo: {
+ Quest: true
+ }
+ AttackType: "Weapon"
+ Element: "Ele_Weapon"
+ DamageType: {
+ NoDamage: true
+ }
+ KnockBackTiles: 6
+ FixedCastTime: 1500
+ Requirements: {
+ SPCost: 150
+ WeaponTypes: {
+ Bows: true
+ Revolvers: true
+ Rifles: true
+ GatlingGuns: true
+ Shotguns: true
+ }
+ AmmoTypes: {
+ A_ARROW: true
+ A_BULLET: true
+ }
+ AmmoAmount: 1
+ }
+},
+{
+ Id: 20075
+ Name: "TMW2_ARROWSHOWER"
+ Description: "Arrow Shower"
+ MaxLevel: 10
+ Range: -9
+ Hit: "BDT_SKILL"
+ SkillType: {
+ Place: true
+ }
+ SkillInfo: {
+ IgnoreLandProtector: true
+ }
+ AttackType: "Weapon"
+ Element: "Ele_Weapon"
+ DamageType: {
+ NoDamage: true
+ }
+ /*SplashRange: {
+ Lv1: 1
+ Lv2: 2
+ Lv3: 3
+ Lv4: 3
+ Lv5: 3
+ Lv6: 3
+ Lv7: 3
+ Lv8: 3
+ Lv9: 3
+ Lv10: 3
+ }*/
+ KnockBackTiles: 1
+ AfterCastActDelay: 100
+ //SkillData1: 100
+ FixedCastTime: 0
+ Requirements: {
+ SPCost: 80
+ WeaponTypes: {
+ Bows: true
+ Revolvers: true
+ Rifles: true
+ GatlingGuns: true
+ Shotguns: true
+ }
+ AmmoTypes: {
+ A_ARROW: true
+ A_BULLET: true
+ }
+ AmmoAmount: {
+ Lv1: 3
+ Lv2: 5
+ Lv3: 5
+ Lv4: 5
+ Lv5: 5
+ Lv6: 5
+ Lv7: 5
+ Lv8: 5
+ Lv9: 5
+ Lv10: 5
+ }
+ }
+ /*Unit: {
+ Id: 0x86
+ Range: {
+ Lv1: 1
+ Lv2: 1
+ Lv3: 2
+ Lv4: 2
+ Lv5: 2
+ Lv6: 2
+ Lv7: 2
+ Lv8: 2
+ Lv9: 2
+ Lv10: 2
+ }
+ Interval: 1000
+ Target: "Enemy"
+ Flag: {
+ UF_SKILL: true
+ }
+ }*/
+},
+
+
+
+
+
// Additional Homunculus Skills
{
Id: 8044
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index 5b474e77d..072850f53 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -109,14 +109,14 @@ Human: {
TMW2_BRAWLING: 0
TMW2_BEARSTRIKE: 0
TMW2_ALLINONE: 0
+ TMW2_FALKONSTRIKE: 0
+ TMW2_GROUNDSTRIKE: 0
+ TMW2_SUPREMEATTACK: 0
+ TMW2_CHARGEDARROW: 0
+ TMW2_ARROWSHOWER: 0
///////////////// Magic v3 (Builtin)
- ASC_METEORASSAULT: 0
- AC_SHOWER: 0
- SM_BASH: 0
- MC_MAMMONITE: 0
KN_AUTOCOUNTER: 0
- AC_CHARGEARROW: 0
SN_SHARPSHOOTING: 0
SN_WINDWALK: 0
@@ -180,6 +180,12 @@ Human: {
TMW2_GDP_MAXPOWER: 0
TMW2_GDP_SPREGEN: 0
+ // Deprecated
+ ASC_METEORASSAULT: 0
+ AC_SHOWER: 0
+ SM_BASH: 0
+ MC_MAMMONITE: 0
+ AC_CHARGEARROW: 0
//////////////////////////////////////////
///////////////// Unused /////////////////