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authorJesusaves <cpntb1@ymail.com>2019-09-07 15:17:19 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-07 15:17:19 -0300
commitf5113e1f41d7db30fad4521e384865611f449dd6 (patch)
tree4264f36d0a97ddab4189292ddd1010ec94c853d6 /db/re
parent7ee58b937405bc5772abaa251b27dfc606a59967 (diff)
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Napalm Beat: Splash a lower area at level 1, increase at level 2 to current,
and at level 4 will splash a whole new tile :o
Diffstat (limited to 'db/re')
-rw-r--r--db/re/skill_db.conf13
1 files changed, 12 insertions, 1 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 3a19def5f..5ce0cd28d 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -509,7 +509,18 @@ skill_db: (
DamageType: {
SplashArea: true
}
- SplashRange: 3
+ SplashRange: {
+ Lv1: 2
+ Lv2: 3
+ Lv3: 3
+ Lv4: 4
+ Lv5: 4
+ Lv6: 5
+ Lv7: 5
+ Lv8: 5
+ Lv9: 5
+ Lv10: 5
+ }
InterruptCast: true
CastTime: 400
AfterCastActDelay: {