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authorJesusaves <cpntb1@ymail.com>2019-06-18 14:06:53 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 14:06:53 -0300
commit268c4eb59d9422a8f0fc3f5a7c2f06c9fc483c2c (patch)
tree0f52bc7f38c95425f1da75a05890826713e3bd90 /db/re
parent048e7cda65cfb7ef0b07cdd33f1ba2a735a51267 (diff)
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Tweak for how long smoke grenade effects last. Note it doesn't works against boss.
Diffstat (limited to 'db/re')
-rw-r--r--db/re/item_db.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 8bee054b8..44e1ca561 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -1573,7 +1573,7 @@ item_db: (
Delay: 500
UseEffect: "FX_SMOKEBOMB"
Script: <"
- callfunc "smoke_grenade", 3, 500+BaseLevel*3;
+ callfunc "smoke_grenade", 3, 600+BaseLevel*3;
//itemskill AS_CLOAKING,1,1;
//itemskill SM_MAGNUM,1;
// Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work?