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author | Jesusaves <cpntb1@ymail.com> | 2018-12-15 21:13:01 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-12-15 21:13:01 -0200 |
commit | 6d1caada82d507e2fdb2156d180305fdbf656cc3 (patch) | |
tree | d8464a6bb2228faa89ea52f406acc0c654f5b5ea /db/re | |
parent | 19639f81f08f71ac9595c7379cff6c54b5a596c0 (diff) | |
download | serverdata-6d1caada82d507e2fdb2156d180305fdbf656cc3.tar.gz serverdata-6d1caada82d507e2fdb2156d180305fdbf656cc3.tar.bz2 serverdata-6d1caada82d507e2fdb2156d180305fdbf656cc3.tar.xz serverdata-6d1caada82d507e2fdb2156d180305fdbf656cc3.zip |
[skip ci] Less blublies per blub = harder or easier?
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/mob_skill_db.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 0080ac287..6ba391816 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -174,7 +174,7 @@ SKILL_COND2 = { Blub: { NPC_SUMMONSLAVE: { SkillState: "MSS_ANY" - SkillLevel: 4 + SkillLevel: 3 Rate: 10000 CastTime: 700 Delay: 60000 |