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author | Jesusaves <cpntb1@ymail.com> | 2018-06-16 00:18:12 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-16 00:18:12 -0300 |
commit | 16fba8bad0731ec94afbfea6aa31263590e55509 (patch) | |
tree | 79846721ed05e02baa87dd0eaa952a6400d3c7bd /db/re/skill_db.conf | |
parent | 2fbeb55ca2dd41e7129520e8f4a374f41b6bff67 (diff) | |
download | serverdata-16fba8bad0731ec94afbfea6aa31263590e55509.tar.gz serverdata-16fba8bad0731ec94afbfea6aa31263590e55509.tar.bz2 serverdata-16fba8bad0731ec94afbfea6aa31263590e55509.tar.xz serverdata-16fba8bad0731ec94afbfea6aa31263590e55509.zip |
Attempt to make SHARPSHOOTING more fair: Cooldown (15 sec, I hope)
and defense penalty (untested. Should reduce 25 def)
Diffstat (limited to 'db/re/skill_db.conf')
-rw-r--r-- | db/re/skill_db.conf | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index cec6fcf7c..6f42de623 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -11521,6 +11521,8 @@ skill_db: ( CastTime: 1000 AfterCastActDelay: 1500 FixedCastTime: 1000 + CastDefRate: 25 + CoolDown: 15000 SkillInfo: { Quest: true } |