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author | Jesusaves <cpntb1@ymail.com> | 2019-09-07 15:16:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-07 15:16:22 -0300 |
commit | 7ee58b937405bc5772abaa251b27dfc606a59967 (patch) | |
tree | 288a3ab2b8c18e972bb8b5171aac44e780ac2440 /db/re/skill_db.conf | |
parent | 42c22c5f9fa7cf751d130bb25fe2c582d7700f59 (diff) | |
download | serverdata-7ee58b937405bc5772abaa251b27dfc606a59967.tar.gz serverdata-7ee58b937405bc5772abaa251b27dfc606a59967.tar.bz2 serverdata-7ee58b937405bc5772abaa251b27dfc606a59967.tar.xz serverdata-7ee58b937405bc5772abaa251b27dfc606a59967.zip |
Napalm Beat remaster
Leveling it up won't raise DMG so much, but:
Won't raise MP too much, great reduction on after cast delay, range change.
Diffstat (limited to 'db/re/skill_db.conf')
-rw-r--r-- | db/re/skill_db.conf | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 94c510770..3a19def5f 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -488,7 +488,18 @@ skill_db: ( Name: "MG_NAPALMBEAT" Description: "Napalm Beat" MaxLevel: 10 - Range: 12 + Range: { + Lv1: 10 + Lv2: 11 + Lv3: 12 + Lv4: 13 + Lv5: 14 + Lv6: 15 + Lv7: 15 + Lv8: 15 + Lv9: 15 + Lv10: 15 + } Hit: "BDT_SKILL" SkillType: { Enemy: true @@ -503,24 +514,24 @@ skill_db: ( CastTime: 400 AfterCastActDelay: { Lv1: 1000 - Lv2: 1000 - Lv3: 1000 - Lv4: 900 - Lv5: 900 - Lv6: 800 - Lv7: 800 - Lv8: 700 - Lv9: 600 - Lv10: 500 + Lv2: 900 + Lv3: 750 + Lv4: 550 + Lv5: 300 + Lv6: 300 + Lv7: 300 + Lv8: 300 + Lv9: 300 + Lv10: 200 } FixedCastTime: 100 Requirements: { SPCost: { Lv1: 50 - Lv2: 70 - Lv3: 90 - Lv4: 110 - Lv5: 130 + Lv2: 55 + Lv3: 60 + Lv4: 65 + Lv5: 70 Lv6: 150 Lv7: 170 Lv8: 190 |