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author | Jesusaves <cpntb1@ymail.com> | 2019-05-18 15:23:28 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-18 15:23:28 -0300 |
commit | 0716e501c9ed9bf49ff365c18b0c2a015ddbb791 (patch) | |
tree | 75e676a8f203e31f4d53a5fb57935b3198ff6402 /db/re/mob_db.conf | |
parent | 1c1fcfaababca76919f106279b9ba8847ee19b4a (diff) | |
download | serverdata-0716e501c9ed9bf49ff365c18b0c2a015ddbb791.tar.gz serverdata-0716e501c9ed9bf49ff365c18b0c2a015ddbb791.tar.bz2 serverdata-0716e501c9ed9bf49ff365c18b0c2a015ddbb791.tar.xz serverdata-0716e501c9ed9bf49ff365c18b0c2a015ddbb791.zip |
Psi Conscience (brain with low ranged attack) which summons Energy Balls
(Nasty explosive things with lots of HP). Also, add Pollet to mob database.
So you can get Iced Bottle :3
Diffstat (limited to 'db/re/mob_db.conf')
-rw-r--r-- | db/re/mob_db.conf | 128 |
1 files changed, 127 insertions, 1 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index da475ac7f..d7a2099bb 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -8329,6 +8329,132 @@ mob_db: ( FluoPowder: 570 } }, +{ + Id: 1219 + SpriteName: "Pollet" + Name: "Pollet" + Lv: 45 + Hp: 13255 + Sp: 0 + Exp: 5700 + JExp: 50 + AttackRange: 1 + Attack: [81, 93] + Def: 80 + Mdef: 90 + Stats: { + Str: 22 + Agi: 30 + Vit: 46 + Int: 30 + Dex: 40 + Luk: 25 + } + ViewRange: 6 + ChaseRange: 14 + Race: 2 + Element: (1, 2) + Mode: { + CanMove: true + CanAttack: true + ChangeTargetMelee: true + ChangeChase: true + CastSensorChase: true + } + MoveSpeed: 320 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + IceCube: 210 + IcedBottle: 55 + IceGladius: 1 + } +}, +{ + Id: 1220 + SpriteName: "EnergyBall" + Name: "Energy Ball" + Lv: 1 + Hp: 2032 + Sp: 0 + Exp: 5 + JExp: 8 + AttackRange: 1 + Attack: [81, 93] + Def: 80 + Mdef: 90 + Stats: { + Str: 50 + Agi: 66 + Vit: 76 + Int: 30 + Dex: 80 + Luk: 41 + } + ViewRange: 16 + ChaseRange: 17 + Race: 2 + Element: (4, 2) + Mode: { + CanMove: true + CanAttack: true + ChangeTargetMelee: true + Aggressive: true + ChangeChase: true + CastSensorChase: true + } + MoveSpeed: 300 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + SulfurPowder: 100 + } +}, +{ + Id: 1220 + SpriteName: "PsiConscience" + Name: "Psi Conscience" + Lv: 120 + Hp: 48016 + Sp: 0 + Exp: 70132 + JExp: 200 + AttackRange: 4 + Attack: [81, 93] + Def: 80 + Mdef: 90 + Stats: { + Str: 50 + Agi: 65 + Vit: 76 + Int: 30 + Dex: 99 + Luk: 99 + } + ViewRange: 14 + ChaseRange: 14 + Race: 2 + Element: (0, 1) + Mode: { + CanAttack: true + Aggressive: true + ChangeTargetMelee: true + ChangeChase: true + CastSensorChase: true + Boss: true + } + AttackDelay: 3072 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + Brainstem: 1700 + StrangeCoin: 1000 + BronzeGift: 500 + SacredManaPotion: 5 + } +}, // Reserved { Id: 1500 @@ -8354,7 +8480,7 @@ mob_db: ( ViewRange: 9 ChaseRange: 14 Race: 2 - Element: (2, 3) + Element: (0, 1) Mode: { CanMove: true CanAttack: true |