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author | Jesusaves <cpntb1@ymail.com> | 2019-03-11 02:44:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-11 02:44:04 -0300 |
commit | 9002444a41e8cf9a9b1a6026dd381384fc1ac2e5 (patch) | |
tree | 88778b9626637ba926390c9eda55d7af2fcefa2d /db/re/level_penalty.txt | |
parent | 9cf0cabe7fc2abb95078e5ba6d249ba2b105c5d9 (diff) | |
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After finding out that works, which is TOTALLY AMAZING, change the rules.
These values can be definitive. Real EXP gain will range from 125~70%.
Diffstat (limited to 'db/re/level_penalty.txt')
-rw-r--r-- | db/re/level_penalty.txt | 43 |
1 files changed, 30 insertions, 13 deletions
diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt index b9c12b44b..53e119328 100644 --- a/db/re/level_penalty.txt +++ b/db/re/level_penalty.txt @@ -12,25 +12,42 @@ // // Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. -// Every 5 levels below the monster level causes +5% exp -// Every 5 levels above the monster level causes -4% exp -// Bonus are capped at 20 levels difference, where they shouldn't be killable anymore +// Every level below the monster level causes +1% exp (min 5 levels above) +// Every 5 levels above the monster level causes -3% exp +// Bonus are capped at 25 levels difference - more than that is "strange gameplay". // The penalty is capped at 50 levels difference and serves to push players into // killing monsters same level or stronger than the players themselves ;-) +1,12,25,125 +1,12,24,124 +1,12,23,123 +1,12,22,122 +1,12,21,121 1,12,20,120 +1,12,18,119 +1,12,19,118 +1,12,17,117 +1,12,16,116 1,12,15,115 +1,12,14,114 +1,12,13,113 +1,12,12,112 +1,12,11,111 1,12,10,110 +1,12,9,109 +1,12,8,108 +1,12,7,107 +1,12,6,106 1,12,5,105 1,12,0,100 1,12,-1,100 -1,12,-5,96 -1,12,-10,92 -1,12,-15,88 -1,12,-20,84 -1,12,-25,80 -1,12,-30,76 -1,12,-35,72 -1,12,-40,68 -1,12,-45,64 -1,12,-50,60 +1,12,-5,97 +1,12,-10,94 +1,12,-15,91 +1,12,-20,88 +1,12,-25,85 +1,12,-30,82 +1,12,-35,79 +1,12,-40,76 +1,12,-45,73 +1,12,-50,70 |