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author | Jesusaves <cpntb1@ymail.com> | 2020-06-23 07:53:40 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-23 07:53:40 -0300 |
commit | 0de9ef7695f32edf0cd93dd4f506813232754632 (patch) | |
tree | 1b8880f3525afac9123fc2aa60b48d57e846191b /db/re/item_db.conf | |
parent | 4a656a7a5eadce14756cf64ffedbab263274a4d7 (diff) | |
download | serverdata-0de9ef7695f32edf0cd93dd4f506813232754632.tar.gz serverdata-0de9ef7695f32edf0cd93dd4f506813232754632.tar.bz2 serverdata-0de9ef7695f32edf0cd93dd4f506813232754632.tar.xz serverdata-0de9ef7695f32edf0cd93dd4f506813232754632.zip |
The long promised, WEAPON OVERLOAD skill
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r-- | db/re/item_db.conf | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 8959adc7d..d708f0e99 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -11055,7 +11055,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11089,7 +11089,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11123,7 +11123,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11157,7 +11157,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11191,7 +11191,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11225,7 +11225,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11259,7 +11259,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11293,7 +11293,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11327,7 +11327,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11361,7 +11361,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11395,7 +11395,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11430,7 +11430,7 @@ item_db: ( } Script: <" bonus bAtkEle,Ele_Holy; - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11463,7 +11463,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11497,7 +11497,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11532,7 +11532,7 @@ item_db: ( } Script: <" bonus bAtkEle,Ele_Water; - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11566,7 +11566,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11600,7 +11600,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11637,8 +11637,7 @@ item_db: ( //DropAnnounce: true Script: <" bonus bAtkEle,Ele_Wind; - bonus bAtk, getrefine(); - bonus bMatk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11677,8 +11676,8 @@ item_db: ( // [22:27:11] <{41444d494e}> bonus3 bAutoSpell,SKILLNAME,SKILLELVEL,PARAM1; Script: <" bonus3 bAutoSpell,SM_MAGNUM,1,100; - bonus bAtk, BaseLevel+getrefine(); - bonus bMatk, getrefine(); + bonus bAtk, BaseLevel; + skill TMW2_OVERLOAD, getrefine(); "> //DropAnnounce: true }, @@ -11749,7 +11748,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11788,7 +11787,7 @@ item_db: ( bonus bDex, -1; bonus bDef, -20; bonus bCritical, 5; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11826,7 +11825,7 @@ item_db: ( bonus bAgi, -6; bonus bDef, -48; bonus bCritical, 12; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11863,7 +11862,7 @@ item_db: ( bonus bAgi, -4; bonus bDef, -32; bonus bCritical, 8; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11900,7 +11899,7 @@ item_db: ( bonus bAgi, -5; bonus bDef, -40; bonus bCritical, 10; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11938,7 +11937,7 @@ item_db: ( bonus bCritical, 12; bonus2 bAddEff,Eff_Blind,40; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -11977,7 +11976,7 @@ item_db: ( bonus bHit, 3; bonus bDef, -56; bonus bCritical, 14; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12011,7 +12010,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12045,7 +12044,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12079,7 +12078,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12121,7 +12120,7 @@ item_db: ( bonus bCritical, 20; // MAX bonus bHPDrainValue,-15; bonus2 bAddEff,Eff_Curse,1; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12155,7 +12154,7 @@ item_db: ( id5040: 1 } Script: <" - bonus bAtk, getrefine(); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12194,7 +12193,7 @@ item_db: ( bonus bHit, 4; bonus bDef, -77; bonus bCritical, 19; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12231,7 +12230,7 @@ item_db: ( bonus bAgi, -7; bonus bDef, -57; bonus bCritical, 14; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -12269,7 +12268,7 @@ item_db: ( bonus bHit, 4; bonus bDef, -67; bonus bCritical, 16; - bonus bAtk, getrefine()*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14889,6 +14888,7 @@ item_db: ( bonus bAtkRate, min(100, max(0, BaseLevel-109)); bonus bMatkRate, min(100, max(0, BaseLevel-109)/2); //bonus bAtk, getrefine()*2; + //skill TMW2_OVERLOAD, getrefine(); "> }, // Fake Items |