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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /conf/map/map-server.conf | |
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Initial commit
Diffstat (limited to 'conf/map/map-server.conf')
-rw-r--r-- | conf/map/map-server.conf | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/conf/map/map-server.conf b/conf/map/map-server.conf new file mode 100644 index 000000000..a651c3570 --- /dev/null +++ b/conf/map/map-server.conf @@ -0,0 +1,113 @@ +//================= Hercules Configuration ================================ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2014-2016 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= Map Server Configuration File +//========================================================================= + +map_configuration: { + @include "conf/global/console.conf" + @include "conf/import/sql_connection.conf" + + // map_list and map_removed + @include "conf/map/maps.conf" + + // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. + help_txt: "conf/map/help.txt" + charhelp_txt: "conf/map/charhelp.txt" + + // Enable the @guildspy and @partyspy at commands? + // Note that enabling them decreases packet sending performance. + enable_spy: false + + // Read map data from GATs and RSWs in GRF files or a data directory + // as referenced by grf-files.txt rather than from the mapcache? + use_grf: false + + // When employing more than one language (see db/translations.conf), + // this setting is used as a fallback + default_language: "English" + + // Information related to inter-server behavior + inter: { + // Interserver communication passwords, set in the login server database + userid: "s1" + passwd: "p1" + + // Character Server IP + // The map server connects to the character server using this IP address. + // NOTE: This is useful when you are running behind a firewall or are on + // a machine with multiple interfaces. + //char_ip: "127.0.0.1" + + // The map server listens on the interface with this IP address. + // NOTE: This allows you to run multiple servers on multiple interfaces + // while using the same ports for each server. + //bind_ip: "127.0.0.1" + + // Map Server IP + // The IP address which clients will use to connect. + // Set this to what your server's public IP address is. + //map_ip: "127.0.0.1" + + @include "conf/import/ports.conf" + } + + database: { + // Where should all database data be read from? + db_path: "db" + + // Database autosave time + // All characters are saved on this time in seconds (example: + // autosave of 60 secs with 60 characters online -> one char is + // saved every second) + autosave_time: 300 + + // Min database save intervals (in ms) + // Prevent saving characters faster than at this rate (prevents + // char-server save-load getting too high as character-count + // increases) + minsave_time: 100 + + // Apart from the autosave_time, players will also get saved + // when involved in the following (add as needed): + // 0x001: After every successful trade + // 0x002: After every vending transaction + // 0x004: After closing storage/guild storage. + // 0x008: After hatching/returning to egg a pet. + // 0x010: After successfully sending a mail with attachment + // 0x020: After successfully submitting an item for auction + // 0x040: After successfully get/delete/complete a quest + // 0x080: After every buying store transaction + // 0x100: After every bank transaction (deposit/withdraw) + // NOTE: These settings decrease the chance of dupes/lost items + // when there's a server crash at the expense of increasing the + // map/char server lag. If your server rarely crashes, but + // experiences interserver lag, you may want to set these off. + save_settings: 0x1ff + } +} + +import: "conf/import/map-server.conf" |