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author | Saulc <lucashelaine14@gmail.com> | 2018-05-07 08:03:02 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-05-07 08:03:02 +0000 |
commit | b9998cc9e93636bfde0bc359c5239c320db33c77 (patch) | |
tree | c977cc9eb1164726127437199ecf588cc4a94e65 /conf/map/battle | |
parent | e5ac1729f9102e024383898e73651686ffdca19a (diff) | |
download | serverdata-b9998cc9e93636bfde0bc359c5239c320db33c77.tar.gz serverdata-b9998cc9e93636bfde0bc359c5239c320db33c77.tar.bz2 serverdata-b9998cc9e93636bfde0bc359c5239c320db33c77.tar.xz serverdata-b9998cc9e93636bfde0bc359c5239c320db33c77.zip |
up restart hp rate 25 to 34 and reduce SP one to 27
Diffstat (limited to 'conf/map/battle')
-rw-r--r-- | conf/map/battle/player.conf | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index ac81668bf..dcfc2a45f 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -43,11 +43,11 @@ left_cardfix_to_right: true // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) -restart_hp_rate: 25 +restart_hp_rate: 34 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) -restart_sp_rate: 30 +restart_sp_rate: 27 // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: false @@ -168,7 +168,8 @@ friend_auto_add: true // Are simultaneous trade/party/guild invite requests automatically rejected? invite_request_check: true -// Players' will drop a 'Skull' when killed? +// Players' will drop a 'Skull' when killed? +// acorn of death in TMW2 // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations |