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authorJesusaves <cpntb1@ymail.com>2019-03-12 01:19:53 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-12 01:19:53 -0300
commit0c72c99bdb33ef8b68d31c5afb8de71be59acf2c (patch)
tree7943d5cef9be7805c086c843872b4993ea65c4d2 /conf/map/battle/skill.conf
parent5c7269b9cb4bb8e31222dbbb0947b01dace61e01 (diff)
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Hercules Update
Diffstat (limited to 'conf/map/battle/skill.conf')
-rw-r--r--conf/map/battle/skill.conf5
1 files changed, 5 insertions, 0 deletions
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf
index 06518c3ce..2713cb79e 100644
--- a/conf/map/battle/skill.conf
+++ b/conf/map/battle/skill.conf
@@ -330,3 +330,8 @@ bowling_bash_area: 0
// punch a hole into SG it will for example create a "suck in" effect.
// If you disable this setting, the knockback direction will be completely random (eAthena style).
stormgust_knockback: true
+
+// Magic Rod's animation behavior (Note 1)
+// 0 : (official) Magic Rod's animation occurs every time it is used.
+// 1 : Magic Rod's animation would not occur unless a spell was absorbed. (old behavior)
+magicrod_type: 0