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author | Saulc <lucashelaine14@gmail.com> | 2018-02-01 01:18:48 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-01 01:18:48 +0100 |
commit | 193c4426ac1afbc91484a5193f2289b7244b26ee (patch) | |
tree | f8302cc93ce7416708f60883d6bf2e36de0df082 /conf/map/battle/player.conf | |
parent | 7e7af651bbcb0c2e522938dea2e7898646712347 (diff) | |
download | serverdata-193c4426ac1afbc91484a5193f2289b7244b26ee.tar.gz serverdata-193c4426ac1afbc91484a5193f2289b7244b26ee.tar.bz2 serverdata-193c4426ac1afbc91484a5193f2289b7244b26ee.tar.xz serverdata-193c4426ac1afbc91484a5193f2289b7244b26ee.zip |
test hat location + add HAS quest + candor battle warp
Diffstat (limited to 'conf/map/battle/player.conf')
-rw-r--r-- | conf/map/battle/player.conf | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index b8fe28a3c..ac81668bf 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -43,11 +43,11 @@ left_cardfix_to_right: true // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) -restart_hp_rate: 0 +restart_hp_rate: 25 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) -restart_sp_rate: 0 +restart_sp_rate: 30 // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: false @@ -78,10 +78,10 @@ player_invincible_time: 5000 fix_warp_hit_delay_abuse: true // The time interval for HP to restore naturally. (in milliseconds) -natural_healhp_interval: 6000 +natural_healhp_interval: 2500 // The time interval for SP to restore naturally. (in milliseconds) -natural_healsp_interval: 8000 +natural_healsp_interval: 5000 // Automatic healing skill's time interval. (in milliseconds) natural_heal_skill_interval: 10000 @@ -172,7 +172,7 @@ invite_request_check: true // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations -bone_drop: 0 +bone_drop: 2 // Do mounted (on Peco) characters increase their size // 0 = no |