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author | Jesusaves <cpntb1@ymail.com> | 2019-02-11 16:46:31 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-02-11 16:46:31 -0200 |
commit | 29ee5b272b50b773455ca8149befd465d23352e0 (patch) | |
tree | 4ce5ddee740cbad6f6348e1b45191f2acd5d5286 /conf/map/battle/pet.conf | |
parent | c3c7fb0feaf151d5d4fb2632b59f51d2bfd6a8f2 (diff) | |
download | serverdata-29ee5b272b50b773455ca8149befd465d23352e0.tar.gz serverdata-29ee5b272b50b773455ca8149befd465d23352e0.tar.bz2 serverdata-29ee5b272b50b773455ca8149befd465d23352e0.tar.xz serverdata-29ee5b272b50b773455ca8149befd465d23352e0.zip |
Pets can be lost due bad owners once again.
They get 1 hunger each 2 minutes (giving you over 3 hours to check it).
If you don't feed them, you'll lose 1 intimacy point every 2 minutes.
Diffstat (limited to 'conf/map/battle/pet.conf')
-rw-r--r-- | conf/map/battle/pet.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/pet.conf b/conf/map/battle/pet.conf index 417ac4980..254b0d38a 100644 --- a/conf/map/battle/pet.conf +++ b/conf/map/battle/pet.conf @@ -46,7 +46,7 @@ pet_hungry_delay_rate: 100 // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5) // Note: The friendlyness is 0-1000 total, at 0 the pet runs away. -pet_hungry_friendly_decrease: 0 +pet_hungry_friendly_decrease: 1 // Does the pet need its equipment before it does its skill? (Note 1) pet_equip_required: false |