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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /conf/map/battle/items.conf | |
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Initial commit
Diffstat (limited to 'conf/map/battle/items.conf')
-rw-r--r-- | conf/map/battle/items.conf | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf new file mode 100644 index 000000000..f7ffd3f32 --- /dev/null +++ b/conf/map/battle/items.conf @@ -0,0 +1,121 @@ +//================= Hercules Configuration ================================ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2014-2016 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +// Battle (Items) Configuration File +//========================================================================= +// Note 1: Value is a config switch (true/false) +// Note 2: Value is in percents (100 means 100%) +// Note 3: Value is a bit field. If no description is given, +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) +//========================================================================= + +// The highest value at which an item can be sold via the merchant vend skill. (in zeny) +vending_max_value: 1000000000 + +// Whether to allow buying from vending chars that are at their max. zeny limit. +// If set to true, the rest of the zeny above the char's capacity will disappear. +vending_over_max: true + +// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%) +// When a tax is applied, the item's full price is charged to the buyer, but +// the vender will not get the whole price paid (they get 100% - this tax). +vending_tax: 200 + +// Show the buyer's name when successfully vended an item +buyer_name: true + +// Forging success rate. (Note 2) +weapon_produce_rate: 100 + +// Prepare Potion success rate. (Note 2) +potion_produce_rate: 100 + +// Do produced items have the maker's name on them? (Note 3) +// 0x01: Produced Weapons +// 0x02: Produced Potions +// 0x04: Produced Arrows +// 0x08: Produced Holy Water/Ancilla +// 0x10: Produced Deadly Potions +// 0x80: Other produced items. +produce_item_name_input: 0x03 + +// Is a monster summoned via dead branch aggressive? (Note 1) +dead_branch_active: true + +// Should summoned monsters check the player's base level? (dead branches) (Note 1) +// On officials this is false - monsters summoned from dead/bloody branches can be ANY level. +// Change to true to only summon monsters less than or equal to the player's base level. +random_monster_checklv: false + +// Can any player equip any item regardless of the gender restrictions +// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting. +ignore_items_gender: true + +// Item check? (Note 1) +// On map change it will check for items not tagged as "available" and +// auto-delete them from inventory/cart. +// NOTE: An item is not available if it was not loaded from the item_db or you +// specify it as unavailable in db/item_avail.txt +item_check: false + +// How much time must pass between item uses? +// Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms +// On officials this is 0, but it's set to 100ms as a measure against bots/macros. +item_use_interval: 100 + +// Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card). +// For example, if left at 50. An item can give bNoMagicDamage,40; +// which reduces magic damage by 40%, but does not blocks status changes. +gtb_sc_immunity: 50 + +// Enable autospell card effects to stack? +// NOTE: Different cards that grant the same skill will both +// always work independently of each other regardless of setting. +autospell_stacking: false + +// Will disabled consumables (disabled by map_zone_db.conf) be consumed when trying to use them? +// Default: true (official) +item_restricted_consumption_type: true + +// Enable all NPC to allow changing of equipments while interacting? (Note 1) +// Script commands 'enable_items/disable_items' will not be override. (see doc/script_commands.txt) +// Default: true (official) +item_enabled_npc: true + +// Unequip the equipments that has disabled by map_zone_db.conf ? +// 0 : disabled equipments and cards are nullify (official) +// 1 : disabled equipments are unequip, disabled cards are nullify +// 2 : disabled equipments are nullify, disabled cards will caused the equipment to unequip +// 3 : disabled equipments are unequip, disabled cards will caused the equipment to unequip (1+2) +unequip_restricted_equipment: 0 + +// When unequip a bow with arrow equipped, it also unequip the arrow? +// Default: true (Official behavior, applies only in Renewal) +bow_unequip_arrow: true + +// How much should rental mounts increase a player's movement speed? (Note 2) +// Official: 25 (Default) +boarding_halter_speed: 25 |