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authorJesusaves <cpntb1@ymail.com>2019-07-27 19:39:27 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-27 19:39:27 -0300
commitb5e4c21b79b1bd81661e63baa6c07e9aafd54d97 (patch)
treeb35151ee6654769170fe2dd723fa677e83acb5c2
parentb7ee2ae3fdb4b01e580c753a6bbef2ecf105fea4 (diff)
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If you re-learn an already know recipe, you'll get from 900 to 32000 mob points.
of course, given blue print settings, it should not get above 24k...
-rw-r--r--npc/craft/recipes.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/npc/craft/recipes.txt b/npc/craft/recipes.txt
index 163faf545..c8a3362ca 100644
--- a/npc/craft/recipes.txt
+++ b/npc/craft/recipes.txt
@@ -384,6 +384,9 @@ function script MakeBlueprint {
if (RECIPES_ALCHEMY[.@rcp]) {
dispbottom l("It was a recipe you already knew...");
getexp (BaseLevel+JobLevel)*rand2(1,.@rarity), JobLevel+rand2(1,.@rarity);
+ // Give you some Monster Points to use with Intense Beard
+ // You do NOT need to be registered with Aidan for this.
+ Mobpt+=rand2(900, 1000*.@rarity);
} else {
dispbottom l("Learned a new recipe!");
RECIPES_ALCHEMY[.@rcp]=true;
@@ -439,6 +442,9 @@ function script MakeBlueprint {
if (RECIPES_EQUIPMENT[.@rcp]) {
dispbottom l("It was a recipe you already knew...");
getexp (BaseLevel+JobLevel)*rand2(1,.@rarity), JobLevel+rand2(1,.@rarity);
+ // Give you some Monster Points to use with Intense Beard
+ // You do NOT need to be registered with Aidan for this.
+ Mobpt+=rand2(900, 1000*.@rarity);
} else {
dispbottom l("Learned a new recipe!");
RECIPES_EQUIPMENT[.@rcp]=true;