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authorJesusaves <cpntb1@ymail.com>2019-07-29 20:39:08 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-29 20:39:08 -0300
commitb4b5c304355ed0246627e33da616c72ca1d70694 (patch)
treeb0cfdebec9125432af3907ec091864b2cd8d75e5
parent2b55cdd7b705ca8ecfed377465ce08dde54e5242 (diff)
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Remove the spawn delay change, it won't work because day/night cycle overrides it
-rw-r--r--npc/boss/throne.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/npc/boss/throne.txt b/npc/boss/throne.txt
index 539a4aa17..784c51d4f 100644
--- a/npc/boss/throne.txt
+++ b/npc/boss/throne.txt
@@ -110,7 +110,6 @@ OnVictory:
setbattleflag("monster_ai", 0x209);
setbattleflag("monster_active_enable", false);
setbattleflag("mob_count_rate", 25);
- setbattleflag("mob_spawn_delay", 500);
charcommand("@reloadbattleconf"); // Careful!
donpcevent("@exprate::OnReload");
donpcevent("@droprate::OnReload");