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author | jesusalva <cpntb1@ymail.com> | 2018-02-28 00:45:44 -0300 |
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committer | jesusalva <cpntb1@ymail.com> | 2018-02-28 00:45:44 -0300 |
commit | 0d593d6d6a25ff807c675ab045c646a98c6a88d6 (patch) | |
tree | 2158813fc18446d3e525cf285ea8921ce3ae952f | |
parent | c5a3d0ba5a37c5151a7604a8d24a95b444214713 (diff) | |
download | serverdata-0d593d6d6a25ff807c675ab045c646a98c6a88d6.tar.gz serverdata-0d593d6d6a25ff807c675ab045c646a98c6a88d6.tar.bz2 serverdata-0d593d6d6a25ff807c675ab045c646a98c6a88d6.tar.xz serverdata-0d593d6d6a25ff807c675ab045c646a98c6a88d6.zip |
Enable (or try to enable) nopenalty flag on Aeros
-rw-r--r-- | conf/map/battle/exp.conf | 4 | ||||
-rw-r--r-- | npc/001-1/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/001-1/portal.txt | 4 |
3 files changed, 5 insertions, 4 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf index 01c9364d1..1a9c8ad43 100644 --- a/conf/map/battle/exp.conf +++ b/conf/map/battle/exp.conf @@ -94,10 +94,10 @@ pvp_exp: true death_penalty_type: 1 // Base exp. penalty rate (Each 100 is 1% of their exp) -death_penalty_base: 1000 +death_penalty_base: 10000 // Job exp. penalty rate (Each 100 is 1% of their exp) -death_penalty_job: 500 +death_penalty_job: 5000 // When a player dies (to another player), how much zeny should we penalize them with? // NOTE: It is a percentage of their zeny, so 100 = 1% diff --git a/npc/001-1/mapflags.txt b/npc/001-1/mapflags.txt index 1aeaed1e8..40a98d89b 100644 --- a/npc/001-1/mapflags.txt +++ b/npc/001-1/mapflags.txt @@ -1 +1,2 @@ 001-1 mapflag nosave 002-1,53,38 +001-1 mapflag nopenalty diff --git a/npc/001-1/portal.txt b/npc/001-1/portal.txt index 72c0d7eda..6e0070170 100644 --- a/npc/001-1/portal.txt +++ b/npc/001-1/portal.txt @@ -4,11 +4,11 @@ // Description: // Manages warps at Aeros -001-1,235,25,0 script Soul Menhir NPC_HIDDEN,1,0,{ +001-1,235,25,0 script Worlds Gate NPC_HIDDEN,1,0,{ OnTouch: mesn; - mes l("This Soul Menhir can send your soul back to the world, along any items, money and/or experience gained."); + mes l("This Portal can send your soul back to the world, along any items, money and/or experience gained."); mes l("Would you like to leave this place?"); menu l("No."), L_Close, |