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author | Jesusaves <cpntb1@ymail.com> | 2019-07-08 22:03:46 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-08 22:03:46 -0300 |
commit | aaa36f24314a915f5103114acfd4fa81166c816d (patch) | |
tree | d6b0b2b98122bab0fda2b336d80b28fb4f8879ee | |
parent | bc00619cb605fc62c4441b19ee49b3662f1a6e66 (diff) | |
download | serverdata-aaa36f24314a915f5103114acfd4fa81166c816d.tar.gz serverdata-aaa36f24314a915f5103114acfd4fa81166c816d.tar.bz2 serverdata-aaa36f24314a915f5103114acfd4fa81166c816d.tar.xz serverdata-aaa36f24314a915f5103114acfd4fa81166c816d.zip |
Fix a bug...
-rw-r--r-- | npc/003-2/lua.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt index e587f60d8..7393e79e3 100644 --- a/npc/003-2/lua.txt +++ b/npc/003-2/lua.txt @@ -241,7 +241,7 @@ L_Complete: mesn; mesq l("You see the docks on the other side of the town? There should be a ship docked there."); next; - if (!$GAME_STORYLINE < 1) { + if ($GAME_STORYLINE < 1) { mesn; mesq l("The ship can bring you to the town of Hurnscald, but we have a problem: It is currently being occupied by a Monster Army."); next; |