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authorJesusaves <cpntb1@ymail.com>2018-11-24 22:35:45 -0200
committerJesusaves <cpntb1@ymail.com>2018-11-24 22:35:45 -0200
commit2ee12804769bd4a3e4ab2bf5dfdc502ba52fc11b (patch)
treeef81b914db1590b3bd41468511bed9079f87113c
parent5fcbdc906ac13a0c2ffff3ddfced9eb94fc5cae9 (diff)
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No intimacy loss for hungry pets (may collapse pipelines)
Maybe burn @Saulc in :fire: ? He doesn't says what he thinks.
-rw-r--r--conf/map/battle/pet.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/pet.conf b/conf/map/battle/pet.conf
index 047a45cbd..417ac4980 100644
--- a/conf/map/battle/pet.conf
+++ b/conf/map/battle/pet.conf
@@ -46,7 +46,7 @@ pet_hungry_delay_rate: 100
// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
-pet_hungry_friendly_decrease: 5
+pet_hungry_friendly_decrease: 0
// Does the pet need its equipment before it does its skill? (Note 1)
pet_equip_required: false