summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-02-22 19:39:31 -0300
committerJesusaves <cpntb1@ymail.com>2021-02-22 19:39:31 -0300
commit84a26cfbe6fa4b608a29626a6883a3736270be12 (patch)
tree72e54a156316745b37e40745d9137a310d03ab13
parent12e0799671da6a54be03e830366eb6d7377d0519 (diff)
downloadserverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.gz
serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.bz2
serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.xz
serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.zip
Make Demure skill actually useful - boosts ASPD, HIT and ATK
-rw-r--r--npc/magic/demure.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/magic/demure.txt b/npc/magic/demure.txt
index a0be8df47..b728b2b72 100644
--- a/npc/magic/demure.txt
+++ b/npc/magic/demure.txt
@@ -81,6 +81,8 @@ function script SK_Demure {
// Add two SC_ effects: One to raise attack speed and other to drop evade
//sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}})
sc_start SC_ATTHASTE_POTION2, .@length, .@effect;
+ sc_start SC_INCHITRATE, .@length, .@effect;
+ sc_start SC_INCATKRATE, .@length, .@effect;
sc_start SC_INCFLEERATE, (.@length+.@malus), .@penalty;
// set cooldown and timer