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authorJesusaves <cpntb1@ymail.com>2019-01-06 02:40:25 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-06 02:40:25 -0200
commit9764f17f5b29e1f4e9bbfbac9e0972cfedc506b0 (patch)
treec5e49945fce45d4629dd43fba7f9e6ab485d4857
parent1fc9715f84c55e9a9b0d51bf2a5c09ca9828dc96 (diff)
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Adjust chests, some of Saulc liking along my own.
-rw-r--r--db/re/item_db.conf22
-rw-r--r--npc/003-1/aidan.txt2
-rw-r--r--npc/003-1/ishi.txt2
-rw-r--r--npc/003-1/lieutenantdausen.txt2
-rw-r--r--npc/003-10/arnea.txt2
-rw-r--r--npc/003-13/arnea.txt4
-rw-r--r--npc/009-1/guards.txt2
-rw-r--r--npc/012-1/guards.txt2
8 files changed, 19 insertions, 19 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 292c748db..33234d25f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -5543,7 +5543,7 @@ item_db: (
Def: 11
Slots: 1
Loc: "EQP_HEAD_MID"
- EquipLv: 10
+ EquipLv: 49
Refine: true
ViewSprite: 1301
AllowCards: {
@@ -5629,8 +5629,8 @@ item_db: (
},
{
Id: 1304
- AegisName: "LegionTrainingShirt"
- Name: "Legion's Training Shirt"
+ AegisName: "LieutenantArmor"
+ Name: "Lieutenant Armor"
Type: "IT_ARMOR"
Buy: 4500
Sell: 300
@@ -5643,8 +5643,8 @@ item_db: (
},
{
Id: 1305
- AegisName: "LegionCopperArmor"
- Name: "Legion's Copper Armor"
+ AegisName: "CopperArmor"
+ Name: "Lieutenant Copper Armor"
Type: "IT_ARMOR"
Buy: 12000
Sell: 800
@@ -5682,7 +5682,7 @@ item_db: (
Weight: 3600
Def: 54
Loc: "EQP_HEAD_MID"
- EquipLv: 35
+ EquipLv: 73
Refine: true
ViewSprite: 1307
},
@@ -5951,7 +5951,7 @@ item_db: (
Def: 52
Slots: 1
Loc: "EQP_HEAD_MID"
- EquipLv: 35
+ EquipLv: 55
Refine: true
ViewSprite: 1317
AllowCards: {
@@ -6078,7 +6078,7 @@ item_db: (
Def: 16
Slots: 1
Loc: "EQP_HEAD_MID"
- EquipLv: 15
+ EquipLv: 32
Refine: true
ViewSprite: 1320
AllowCards: {
@@ -6157,7 +6157,7 @@ item_db: (
Weight: 500
Def: 100
Loc: "EQP_HEAD_MID"
- EquipLv: 20
+ EquipLv: 82
Refine: true
ViewSprite: 1323
Script: <"
@@ -6356,7 +6356,7 @@ item_db: (
Weight: 1
Def: 1
Loc: "EQP_HEAD_MID"
- EquipLv: 1
+ EquipLv: 78
Refine: true
ViewSprite: 1333
},
@@ -6406,7 +6406,7 @@ item_db: (
Weight: 120
Def: 50
Loc: "EQP_HEAD_MID"
- EquipLv: 80
+ EquipLv: 67
Refine: true
ViewSprite: 1336
Trade: {
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt
index d94722b52..8d7d4f481 100644
--- a/npc/003-1/aidan.txt
+++ b/npc/003-1/aidan.txt
@@ -119,7 +119,7 @@ L_Finish:
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 3);
diff --git a/npc/003-1/ishi.txt b/npc/003-1/ishi.txt
index e7ec233f0..c0d737645 100644
--- a/npc/003-1/ishi.txt
+++ b/npc/003-1/ishi.txt
@@ -223,7 +223,7 @@ L_Give_all:
OnInit:
.@npcId = getnpcid(.name$);
//setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 4);
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index 9803c26a6..788cb993d 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -558,7 +558,7 @@ OnInit:
// NOTE: Why Dausen item list is on Philip...?
.@npcId = getnpcid("Lieutenant Dausen");
setunitdata(.@npcId, UDT_HEADTOP, Bull);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots
setunitdata(.@npcId, UDT_WEAPON, Backsword);
diff --git a/npc/003-10/arnea.txt b/npc/003-10/arnea.txt
index 841ae3492..d2f6979e6 100644
--- a/npc/003-10/arnea.txt
+++ b/npc/003-10/arnea.txt
@@ -126,7 +126,7 @@ L_Quit:
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
diff --git a/npc/003-13/arnea.txt b/npc/003-13/arnea.txt
index d667c0a5f..2a1038258 100644
--- a/npc/003-13/arnea.txt
+++ b/npc/003-13/arnea.txt
@@ -50,7 +50,7 @@ L_Manage:
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
@@ -63,7 +63,7 @@ OnInit:
OnInstanceInit:
.@npcId = getnpcid(instance_npcname(.name$));
setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt
index 13eefc5d7..16b367897 100644
--- a/npc/009-1/guards.txt
+++ b/npc/009-1/guards.txt
@@ -198,7 +198,7 @@ OnInit:
// NOTE: Why Dausen item list is on Philip...?
.@npcId = getnpcid("Lieutenant Jacob");
setunitdata(.@npcId, UDT_HEADTOP, Bull);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots
setunitdata(.@npcId, UDT_WEAPON, Backsword);
diff --git a/npc/012-1/guards.txt b/npc/012-1/guards.txt
index 1c85b615e..c0dbc798f 100644
--- a/npc/012-1/guards.txt
+++ b/npc/012-1/guards.txt
@@ -86,7 +86,7 @@ OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, Bull);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots
setunitdata(.@npcId, UDT_WEAPON, Backsword);