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authorJesusaves <cpntb1@ymail.com>2021-04-04 22:58:16 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-04 22:58:16 -0300
commit245ebff9989df7375693da955197ba985a34153c (patch)
treec63f0015b2260226cf3dfb71fc30e35fac6437f5
parent3ed03d4d00883b0261519196f329442e511e7098 (diff)
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A more significant nerf on Fortress Town Siege: Heartbeats every 20s instead of 15s
Probably should make 30s between heartbeats but that could be too cheesy. Actually, the ideal would be to reduce the delay between heartbeats but eh.
-rw-r--r--npc/025-1/ctrl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c
index 08974784a..836e67cd8 100644
--- a/npc/025-1/ctrl.c
+++ b/npc/025-1/ctrl.c
@@ -222,7 +222,7 @@ OnSesame:
close;
// Heartbeat (B1)
-OnTimer15000:
+OnTimer20000:
if ($FORTRESS_STATE)
end;
.@breach=($@FORTRESS_STATUE & 1024);
@@ -231,7 +231,7 @@ OnTimer15000:
end;
// Heartbeat (B2)
-OnTimer30000:
+OnTimer40000:
if ($FORTRESS_STATE)
end;