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author | Jesusaves <cpntb1@ymail.com> | 2018-05-04 11:10:44 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-04 11:10:44 -0300 |
commit | 8bb5f860abd1f85f8d062294cad947210ed42617 (patch) | |
tree | 99d73705b5b9f6782a8b10162871227040e2e9e6 | |
parent | 25cae0da6b5cb2d08c9caa2faa167c4a511d20ca (diff) | |
download | serverdata-8bb5f860abd1f85f8d062294cad947210ed42617.tar.gz serverdata-8bb5f860abd1f85f8d062294cad947210ed42617.tar.bz2 serverdata-8bb5f860abd1f85f8d062294cad947210ed42617.tar.xz serverdata-8bb5f860abd1f85f8d062294cad947210ed42617.zip |
Reduce death penalty from 100% to 7%
-rw-r--r-- | conf/map/battle/exp.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf index 1a9c8ad43..92bb62083 100644 --- a/conf/map/battle/exp.conf +++ b/conf/map/battle/exp.conf @@ -94,10 +94,10 @@ pvp_exp: true death_penalty_type: 1 // Base exp. penalty rate (Each 100 is 1% of their exp) -death_penalty_base: 10000 +death_penalty_base: 700 // Job exp. penalty rate (Each 100 is 1% of their exp) -death_penalty_job: 5000 +death_penalty_job: 500 // When a player dies (to another player), how much zeny should we penalize them with? // NOTE: It is a percentage of their zeny, so 100 = 1% |