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authorJesusaves <cpntb1@ymail.com>2019-08-30 11:15:09 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-30 11:15:09 -0300
commite36711920aca544f001b1940203393ab0371b8e9 (patch)
treed69ba13cfb8ec7c854d4f63ccb9ec6dfa4356091
parenta9f900ad7a4ebccb125004b218408f23978bb3f4 (diff)
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Poison is more likely, but there's 1/6 chance of getting bad luck and silenced.
-rw-r--r--db/re/item_db.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index a685f4054..f3c95f6eb 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -2292,7 +2292,7 @@ item_db: (
Script: <"
sc_start SC_ATTHASTE_POTION1, 30000, 60;
if (rand(10000) < 6000)
- sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON), rand(20000, 40000), 0;
+ sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(20000, 40000), 0;
itemheal 0, rand(10,200);
">
},