diff options
author | Jesusaves <cpntb1@ymail.com> | 2018-07-15 02:14:58 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2018-07-15 02:14:58 -0300 |
commit | 802d08148f985c0252f83ef3b0a155c33126bf4e (patch) | |
tree | 3c183b346dc38844204fbf107186e3f258b3b5a8 | |
parent | e071de09c283088a57daf29c1ebcbf4f889427fa (diff) | |
download | serverdata-802d08148f985c0252f83ef3b0a155c33126bf4e.tar.gz serverdata-802d08148f985c0252f83ef3b0a155c33126bf4e.tar.bz2 serverdata-802d08148f985c0252f83ef3b0a155c33126bf4e.tar.xz serverdata-802d08148f985c0252f83ef3b0a155c33126bf4e.zip |
[skip ci] taking notes
-rw-r--r-- | db/re/skill_db.conf | 1 | ||||
-rw-r--r-- | npc/003-0/audsbel.txt | 3 | ||||
-rw-r--r-- | npc/003-0/mages.txt | 21 | ||||
-rw-r--r-- | npc/003-0/warriors.txt | 36 |
4 files changed, 60 insertions, 1 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 6b387fdb5..6fc3d3845 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -15424,7 +15424,6 @@ skill_db: ( FixedCastTime: 0 Requirements: { SPCost: 30 - SpiritSphereCost: 4 } }, { diff --git a/npc/003-0/audsbel.txt b/npc/003-0/audsbel.txt new file mode 100644 index 000000000..9f117c89d --- /dev/null +++ b/npc/003-0/audsbel.txt @@ -0,0 +1,3 @@ +// Gives #parum +// coords: (32,24) + diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt new file mode 100644 index 000000000..957a7f5cd --- /dev/null +++ b/npc/003-0/mages.txt @@ -0,0 +1,21 @@ +// Wizard +// MG_COLDBOLT (ice) +// MG_LIGHTNINGBOLT (wind) +// WZ_EARTHSPIKE (earth) +// MG_NAPALMBEAT (ghost) + +// Sage +// SA_FREECAST (allows to move/attack while casting) +// SA_FLAMELAUNCHER (bestow fire element on weapon for 20m, 70% cth) +// SA_FROSTWEAPON (bestow water element on weapon for 20m, 70% cth) +// SA_LIGHTNINGLOADER (bestow wind element on weapon for 20m, 70% cth) +// SA_SEISMICWEAPON (bestow earth element on weapon for 20m, 70% cth) +// SA_DRAGONOLOGY (+4% ATK, +2% MATK, +1 INT and +4% resist against DRAGONS) + +// Priest +// AL_PNEUMA (BLOCKS ranged (4+ tiles) physical attacks on a 3x3 area. No bows :D) +// AL_HOLYLIGHT (standard holy magic attack - 125% of MATK) +// MG_SRECOVERY (small increase to SP Recovery while idle each 10 sec.) +// ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.) +// PR_ASPERSIO (Change anyone weapon to holy for 60s. Or 40 defense-disregard holy dmg to undead/evil) +// TF_DETOXIFY (cancels poison) diff --git a/npc/003-0/warriors.txt b/npc/003-0/warriors.txt new file mode 100644 index 000000000..b8a24832f --- /dev/null +++ b/npc/003-0/warriors.txt @@ -0,0 +1,36 @@ +// Paladin +// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) +// AL_ANGELUS (DEF Increase 5% for 30s, 14x14 area for PARTY) +// PR_REDEMPTIO (suicide with death penalty. Revive dead party members on a 29x29 area. Min. 1% xp. 0.01% xp penalty reduction per revive) +// MER_INCAGI (raise agi and move speed. Have an HP cost.) +// SM_BASH up to level 4 (+220% dmg and +20% acc). PS. If you have MP, SM_BASH is very powerful. + +// Warrior - Class extinct +// Simply makes no sense now. + +// Tanker +// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) +// CR_AUTOGUARD (5% chance to complety block attack. Freeze you for a while. Req. Shield) +// CR_DEFENDER (less damage from ranged attacks, but lowers move & attack speed. Req. Shield) - max lv 4 plz +// SM_RECOVERY (insignificant HP recovery every 10s without moving. Better with higher level.) - low mp cost + +// Bersek +// KN_AUTOCOUNTER (Counter any attack with 2x critical rate and block attack for 0.4s) +// SM_ENDURE (deny stun penalty when hit, and MDEF bonus, for 10s) +// SM_AUTOBERSERK (when < 25% hp, get +32% ATK and -55% VIT DEF. Drain SP and keep working even with 0 MP. Trigerrable passive.) + + + + +// Ranger (Arrows) +// AC_VULTURE (raise range and cth) +// AC_OWL (raise 1 DEX per level) +// AC_SHOWER (3x3 attack) +// SN_WINDWALK (raise walking speed and flee rate on the screen area) + +// Sniper (guns) +// GS_SNAKEEYE (passive, range and acc + 1) +// GS_SINGLEACTION (passive, acc +2 and aspd +1%) +// GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s) +// GS_CHAINACTION (revolver may shoot twice) + |