diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-07-27 20:56:44 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-07-27 20:56:44 -0300 |
commit | 10d91ca8cb040a67bc4a283b68f8b01192739414 (patch) | |
tree | bd087ad4b9938cd60e6de404e25417b6129cf465 | |
parent | ea72764cc1c8a817c8476d26c68bf799eda70063 (diff) | |
download | serverdata-10d91ca8cb040a67bc4a283b68f8b01192739414.tar.gz serverdata-10d91ca8cb040a67bc4a283b68f8b01192739414.tar.bz2 serverdata-10d91ca8cb040a67bc4a283b68f8b01192739414.tar.xz serverdata-10d91ca8cb040a67bc4a283b68f8b01192739414.zip |
Pre-level 15 bonus will now raise drop rates, too, because new players need them.
Fix the code which expires both bonuses on level up because it became deprecated.
-rw-r--r-- | npc/002-3/elmo.txt | 9 | ||||
-rw-r--r-- | npc/002-3/nard.txt | 8 | ||||
-rw-r--r-- | npc/003-3/malindou.txt | 3 |
3 files changed, 13 insertions, 7 deletions
diff --git a/npc/002-3/elmo.txt b/npc/002-3/elmo.txt index 70669e1b4..e75f7c575 100644 --- a/npc/002-3/elmo.txt +++ b/npc/002-3/elmo.txt @@ -148,10 +148,13 @@ function ExpBoost { // Level 100 ("max") = 25% EXP BOOST (max) // Current (2019-04-27) top is 80/80/75, meaning a 19% EXP Boost. .@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3; - .@BONUS=.@AVG_LEVEL/4; + .@BONUS=min(25, .@AVG_LEVEL/4); sc_end SC_CASH_PLUSEXP; - sc_start SC_CASH_PLUSEXP, 3600000, min(25, .@BONUS); - mesc l("EXP Gain raised in @@% for one hour!", min(25, .@BONUS)), 2; + sc_end SC_CASH_RECEIVEITEM; + sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS; + sc_start SC_CASH_RECEIVEITEM, 3600000, .@BONUS; + specialeffect FX_SPECIAL, SELF, getcharid(3); + mesc l("EXP Gain raised in @@% for one hour!", .@BONUS, 2; return; } diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt index a45c9c40c..80ade6443 100644 --- a/npc/002-3/nard.txt +++ b/npc/002-3/nard.txt @@ -63,11 +63,13 @@ L_Checker: mesc l("Talk to Elmo to get an EXP UP Boost until level 15!"), 2; // Actually, why don't we apply it right now...? .@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3; - .@BONUS=.@AVG_LEVEL/4; + .@BONUS=min(25, .@AVG_LEVEL/4); sc_end SC_CASH_PLUSEXP; - sc_start SC_CASH_PLUSEXP, 3600000, min(25, .@BONUS); + sc_end SC_CASH_RECEIVEITEM; + sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS; + sc_start SC_CASH_RECEIVEITEM, 3600000, .@BONUS; specialeffect FX_SPECIAL, SELF, getcharid(3); - mesc l("EXP Gain raised in @@% for one hour!", min(25, .@BONUS)), 2; + mesc l("EXP Gain raised in @@% for one hour!", .@BONUS, 2; next; showavatar NPC_NARD; mesn; diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt index 475d5275d..9e41b9196 100644 --- a/npc/003-3/malindou.txt +++ b/npc/003-3/malindou.txt @@ -470,7 +470,8 @@ OnInit: OnPCBaseLvUpEvent: switch (BaseLevel) { case 15: - sc_end SC_OVERLAPEXPUP; + sc_end SC_CASH_PLUSEXP; + sc_end SC_CASH_RECEIVEITEM; break; case 25: case 50: |