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authorJesusaves <cpntb1@ymail.com>2019-07-27 20:56:44 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-27 20:56:44 -0300
commit10d91ca8cb040a67bc4a283b68f8b01192739414 (patch)
treebd087ad4b9938cd60e6de404e25417b6129cf465
parentea72764cc1c8a817c8476d26c68bf799eda70063 (diff)
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Pre-level 15 bonus will now raise drop rates, too, because new players need them.
Fix the code which expires both bonuses on level up because it became deprecated.
-rw-r--r--npc/002-3/elmo.txt9
-rw-r--r--npc/002-3/nard.txt8
-rw-r--r--npc/003-3/malindou.txt3
3 files changed, 13 insertions, 7 deletions
diff --git a/npc/002-3/elmo.txt b/npc/002-3/elmo.txt
index 70669e1b4..e75f7c575 100644
--- a/npc/002-3/elmo.txt
+++ b/npc/002-3/elmo.txt
@@ -148,10 +148,13 @@ function ExpBoost {
// Level 100 ("max") = 25% EXP BOOST (max)
// Current (2019-04-27) top is 80/80/75, meaning a 19% EXP Boost.
.@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3;
- .@BONUS=.@AVG_LEVEL/4;
+ .@BONUS=min(25, .@AVG_LEVEL/4);
sc_end SC_CASH_PLUSEXP;
- sc_start SC_CASH_PLUSEXP, 3600000, min(25, .@BONUS);
- mesc l("EXP Gain raised in @@% for one hour!", min(25, .@BONUS)), 2;
+ sc_end SC_CASH_RECEIVEITEM;
+ sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS;
+ sc_start SC_CASH_RECEIVEITEM, 3600000, .@BONUS;
+ specialeffect FX_SPECIAL, SELF, getcharid(3);
+ mesc l("EXP Gain raised in @@% for one hour!", .@BONUS, 2;
return;
}
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index a45c9c40c..80ade6443 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -63,11 +63,13 @@ L_Checker:
mesc l("Talk to Elmo to get an EXP UP Boost until level 15!"), 2;
// Actually, why don't we apply it right now...?
.@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3;
- .@BONUS=.@AVG_LEVEL/4;
+ .@BONUS=min(25, .@AVG_LEVEL/4);
sc_end SC_CASH_PLUSEXP;
- sc_start SC_CASH_PLUSEXP, 3600000, min(25, .@BONUS);
+ sc_end SC_CASH_RECEIVEITEM;
+ sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS;
+ sc_start SC_CASH_RECEIVEITEM, 3600000, .@BONUS;
specialeffect FX_SPECIAL, SELF, getcharid(3);
- mesc l("EXP Gain raised in @@% for one hour!", min(25, .@BONUS)), 2;
+ mesc l("EXP Gain raised in @@% for one hour!", .@BONUS, 2;
next;
showavatar NPC_NARD;
mesn;
diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt
index 475d5275d..9e41b9196 100644
--- a/npc/003-3/malindou.txt
+++ b/npc/003-3/malindou.txt
@@ -470,7 +470,8 @@ OnInit:
OnPCBaseLvUpEvent:
switch (BaseLevel) {
case 15:
- sc_end SC_OVERLAPEXPUP;
+ sc_end SC_CASH_PLUSEXP;
+ sc_end SC_CASH_RECEIVEITEM;
break;
case 25:
case 50: