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authorNetSysFire <59517351+NetSysFire@users.noreply.github.com>2022-07-11 22:48:19 +0200
committerJesusaves <cpntb1@ymail.com>2022-09-25 21:53:57 -0300
commitb342091aebdcf0ee8318fc50d6d0de04d652a875 (patch)
treeaf82df42f75100412b5418fee379626b7fd8ab96
parent07c19ea8e956a97247dff987485ba10804aeebba (diff)
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Initial draft of making kreist less grindy
-rw-r--r--npc/003-10/kreist.txt57
1 files changed, 41 insertions, 16 deletions
diff --git a/npc/003-10/kreist.txt b/npc/003-10/kreist.txt
index 70ca55eb6..9daea55c6 100644
--- a/npc/003-10/kreist.txt
+++ b/npc/003-10/kreist.txt
@@ -7,12 +7,12 @@
003-10,41,63,0 script Kreist NPC_PLAYER,{
.@d=gettimeparam(GETTIME_DAYOFMONTH);
mesn l("Kreist, Taskmaster");
- mesq l("Hello, and welcome to Tulimshar guard house.");
+ mesq l("Hello, and welcome to the Tulimshar guard house.");
next;
mesn l("Kreist, Taskmaster");
mesq l("My name is @@ and I am the daily task master. Interested in keeping this world free from monsters, or to report back?", .name$);
next;
- mesc l("Protip: All quests expire at 00:00 server time, be sure to finish AND report back before that!");
+ mesc l("All quests expire at 00:00 server time, be sure to finish AND report back before that!");
// Borrowed from Arkim Code
mesc l("Time remaining to report completion: ")+FuzzyTime($@ARKIM_TIMER+86400), 1;
@@ -56,9 +56,9 @@ L_QuestMaster:
if (.@lv == 3) {
.@q2=any(Maggot, Scorpion, Croc, FireGoblin, CaveMaggot, Duck);
} else if (.@lv == 5) {
- .@q2=any(GiantMaggot, CaveSnake, DesertBandit, Sarracenus, DesertLogHead, RedScorpion);
+ .@q2=any(CaveSnake, DesertBandit, Sarracenus, DesertLogHead, RedScorpion);
} else if (.@lv == 12) {
- .@q2=any(BlackScorpion, Snake, MountainSnake);
+ .@q2=any(GiantMaggot, BlackScorpion, Snake, MountainSnake);
} else {
Exception("Bad setting for GMH.LV: "+.@lv, RB_DEFAULT|RB_SPEECH|RB_ISFATAL);
}
@@ -73,9 +73,9 @@ L_QuestMaster:
}
// Maybe you finished the quest?
- if (.@q3 >= 50) {
+ if (.@q3 >= .@killamount) {
mesn l("Kreist, Taskmaster");
- mesq l("Good job, you've killed the @@ @@ and reported back in time!", 50, getmonsterlink(.@q2));
+ mesq l("Good job, you've killed the @@ @@ and reported back in time!", .@killamount, getmonsterlink(.@q2));
next;
inventoryplace MercBoxA, 1;
if (MERCENARY_DAILYQUEST == 100) {
@@ -83,8 +83,8 @@ L_QuestMaster:
getitem BountyHunterHelmet, 1;
}
mesn l("Kreist, Taskmaster");
- mesq l("It's not much of a reward, but doesn't it feels great to help others in need?! HAHAHA!");
- .@overkill=.@q3-50;
+ mesq l("It's not much of a reward, but doesn't it feel great to help others in need?! HAHAHA!");
+ .@overkill=.@q3-.@killamount;
Zeny+=.@lv*(72+MERCENARY_DAILYQUEST);
// Raise LV according to monster level
.@lv+=getmonsterinfo(.@q2, MOB_LV)+MERCENARY_DAILYQUEST*11/10;
@@ -99,7 +99,32 @@ L_QuestMaster:
}
mesn l("Kreist, Taskmaster");
- mesq l("So, please kill @@/@@ @@ for us and make the world a safer place!", .@q3, 50, getmonsterlink(.@q2));
+ .@killamount=40
+ // Explanation why the city needs that
+ // FIXME: plural
+ if (.@q2 == "Maggot" ) {
+ mesq l("@@ have infested the store houses, spilling onto the streets. Stop them from destroying even more food.", getmonsterlink(.@q2));
+ .@killamount=30
+ } else if (.@q2 == "GiantMaggot") {
+ mesq l("The @@ are the cause for all the little maggots to appear, so we need you to stop the problem at the source.", getmonsterlink(.@q2));
+ .@killamount=10
+ } else if (.@q2 == "Duck") {
+ mesq l("This request was made by the cafe: The @@ are stealing their cherry cakes, causing disruption to their business.", getmonsterlink(.@q2));
+ .@killamount=15
+ } else if (.@q2 == "Croc") {
+ mesq l("The @@ have been reproducing rapidly and their natural habitat, our Croconut trees, are being damaged by the excessive number of them.", getmonsterlink(.@q2));
+ .@killamount=15
+ } else if (.@q2 == "CaveMaggot") {
+ mesq l("The @@ have been multiplying, crawling from the cave into the magic school, causing damage.", getmonsterlink(.@q2));
+ .@killamount=15
+ } else if (.@q2 == "Scorpion") {
+ mesq l("All the @@ have become a real nuisance to the citizens and people are getting stung more often now.", getmonsterlink(.@q2));
+ .@killamount=20
+ } else if (.@q2 == "DesertLogHead") {
+ mesq l("The @@ are growing and disturbing the already rather infertile desert soil, preventing our crops from growing.", getmonsterlink(.@q2));
+ .@killamount=15
+ }
+ mesq l("So, please kill @@/@@ @@ for us and make the city a safer place!", .@q3, .@killamount, getmonsterlink(.@q2));
close;
OnInit:
@@ -134,7 +159,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting1)+1;
setq3 General_MobHunting1, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Medium Task
@@ -143,7 +168,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting2)+1;
setq3 General_MobHunting2, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Hard Task
@@ -152,7 +177,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting3)+1;
setq3 General_MobHunting3, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Frostia's Task
@@ -161,7 +186,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting4)+1;
setq3 General_MobHunting4, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
@@ -171,7 +196,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting5)+1;
setq3 General_MobHunting5, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Frostia - Hard Task
@@ -180,7 +205,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting6)+1;
setq3 General_MobHunting6, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Frostia - Nightmare Task
@@ -189,7 +214,7 @@ function script Guardhouse_RandQuestCheck {
.@q3=getq3(General_MobHunting7)+1;
setq3 General_MobHunting7, .@q3;
if (!(.@q3 % 10))
- dispbottom l("@@/@@ @@ killed", .@q3, 50, getmonsterlink(.@mobId));
+ dispbottom l("@@/@@ @@ killed", .@q3, .@killamount, getmonsterlink(.@mobId));
}
// Frostia - Boss Task