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author | Jesusaves <cpntb1@ymail.com> | 2020-06-23 07:41:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-23 07:41:31 -0300 |
commit | 5037ec541d517e288edb36c9fa6b4f07170a9fe0 (patch) | |
tree | 5bbce9903c7ea5a43d84bc0ba1aad99a288f90ee | |
parent | d6f45f163e1ae72fb307500604f28f3ea54c0604 (diff) | |
download | serverdata-5037ec541d517e288edb36c9fa6b4f07170a9fe0.tar.gz serverdata-5037ec541d517e288edb36c9fa6b4f07170a9fe0.tar.bz2 serverdata-5037ec541d517e288edb36c9fa6b4f07170a9fe0.tar.xz serverdata-5037ec541d517e288edb36c9fa6b4f07170a9fe0.zip |
Nilfheim is not that custom
-rw-r--r-- | npc/functions/hub.txt | 6 | ||||
-rw-r--r-- | npc/magic/nilfheim.txt | 10 |
2 files changed, 2 insertions, 14 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index b1094faee..c0356f5fe 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -297,9 +297,6 @@ function script HUB_SkillInvoke { GetManaExp(GD_DEVELOPMENT, 10); break; // Magic v3 - case TMW2_NILFHEIM: - SK_nilfheim(); - GetManaExp(@skillId, 3); break; case TMW2_JUDGMENT: debugmes "Target: %d (%d,%d)", @skillTarget, @skillTargetX, @skillTargetY; @@ -348,7 +345,7 @@ function script HUB_SkillInvoke { // Provoke: builtin, Mass Provoke: See above // Mana Wisdom: Passive, Accumulate Power: builtin - // FIXME: Windwalker, Last Standing Man + // FIXME: Windwalker (deprecate?), Last Standing Man (2 MSP?) // TODO: Ressurection skill // Destructive Magic @@ -380,7 +377,6 @@ function script HUB_SkillInvoke { areaharm(@skillTarget, 6, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); break; case TMW2_NILFHEIM: - // FIXME SK_Nilfheim // Nilfheim cast on self? .@PW=80+(10*@skillLv); areasc(8, 10000, SC_FREEZE, BL_PC | BL_MOB | BL_MER | BL_HOM, "filter_hostile"); // Maybe filter_notme() would work better, indeed diff --git a/npc/magic/nilfheim.txt b/npc/magic/nilfheim.txt index fddabbbd5..817c3a17f 100644 --- a/npc/magic/nilfheim.txt +++ b/npc/magic/nilfheim.txt @@ -6,12 +6,4 @@ // FREEZES IN A 18X18 SQUARE (Max Range) (Incl. boss) // Made for Kolchak -// SK_Nilfheim ( lv ) -// Supreme Freeze -function script SK_nilfheim { - .@lv=getarg(0, @skillLv); - // range, time, SC, BL, power, filter - areasc(18, 3000+(1000*.@lv), SC_FREEZE, BL_MOB | BL_PC | BL_HOM | BL_MER, 1, "filter_notme"); - return; -} - +// File removed |