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authorJesusaves <cpntb1@ymail.com>2019-01-08 01:56:00 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-08 01:56:00 -0200
commit3c1cab4c4869b31d34c3e2889cbcd841234f173f (patch)
treeda8e74fad4e98c41d12e4cf9ea75ca63b716da4f
parentbc917359416adf41050a9d5fd869fb70d397bfef (diff)
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Woody Updates
-rw-r--r--maps/re/014-2-1.mcachebin96 -> 101 bytes
-rw-r--r--npc/014-2/woodywife.txt13
2 files changed, 7 insertions, 6 deletions
diff --git a/maps/re/014-2-1.mcache b/maps/re/014-2-1.mcache
index ab28ccbdf..a832650b7 100644
--- a/maps/re/014-2-1.mcache
+++ b/maps/re/014-2-1.mcache
Binary files differ
diff --git a/npc/014-2/woodywife.txt b/npc/014-2/woodywife.txt
index 0ecec6890..0403805dc 100644
--- a/npc/014-2/woodywife.txt
+++ b/npc/014-2/woodywife.txt
@@ -7,7 +7,7 @@
// id:100 HurnscaldQuest_Woody
// 0 - Not aware of the quest
// 1 - Know about winter
-// 2 - Quest Acepted
+// 2 - Quest Accepted
// 3 - Quest Complete
// 4+ - see woody
@@ -64,8 +64,8 @@ L_Start:
l("Oh no! I will miss my bus! Gotta go!"), L_Quit;
L_Ask:
- setq HurnscaldQuest_Woody2, 2;
- mes "";
+ setq HurnscaldQuest_Woody, 2;
+ mes "";
mesn;
mesq l("Oh yeah some work are really painful, especially for my back, and I cant bother Woody to do it, he have so many difficulties to move.");
next;
@@ -126,11 +126,13 @@ L_Complete:
close;
L_Woody:
+ mes "";
mesn;
mesq l("Woody is inside, he probably craft some stuff with animals pelts.");
close;
L_Hood:
+ mes "";
mesn;
mesq l("You search for Bandit hoods.");
next;
@@ -139,19 +141,19 @@ L_Hood:
next;
mesn;
mesq l("To go there you need to go left, follow rock wall and go up when you can, entrance of Bandit cave is at left side of waterfall.");
- next;
close;
L_Force:
+ mes "";
mesn;
mesq l("Stranger and monsters aren't allowed to enter in MY house!");
next;
mesn;
mesq l("Anyway, my herb mixture keep monsters away.");
- next;
close;
L_Skill:
+ mes "";
mesn;
//mesq l("I don't know if jesusalva allow me to teach you a basic chaman skill!? .");
// I don't, but a monster repellent would be nice. Does such skill exist/work?
@@ -159,7 +161,6 @@ L_Skill:
next;
mesn;
mesq l("You see, it need certain special items... Oh, just blame Jesusalva for this one.");
- next;
close;
L_Nope: