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authorJesusaves <cpntb1@ymail.com>2018-06-02 12:40:14 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-02 12:40:14 -0300
commit09ccec37e482764bbab298ab0248ed38eda088b7 (patch)
tree646fad9bb733d9a7d303ac33672c20e436ba225c
parent65bac138dcb0de4ffb73e8c0899b785e56284921 (diff)
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Nobody shall have perfect status resistance. ¬.¬
-rw-r--r--conf/map/battle/status.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/status.conf b/conf/map/battle/status.conf
index 37b2e013d..f264fc2a7 100644
--- a/conf/map/battle/status.conf
+++ b/conf/map/battle/status.conf
@@ -43,5 +43,5 @@ mob_status_def_rate: 100
// Maximum resistance to status changes. (100 = 100%)
// NOTE: Cards and equipment can go over this limit, so it only applies to natural resist.
-pc_max_status_def: 100
-mob_max_status_def: 100
+pc_max_status_def: 50
+mob_max_status_def: 50