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authorJesusaves <cpntb1@ymail.com>2018-06-08 19:51:06 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-08 19:51:06 -0300
commitc8677766f0c0f7e972ced5fdae8fc9a30ded7ba4 (patch)
treed8f9ca9247407d31f938d9db23a52e8d9e9bb7ce
parentb0ae5e075a4bb3a2dad7fef19317b96fe297de0c (diff)
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Decrease a little the mobs spawn on soren-2.
Previously it was 1~3, with same chances to 1, 2 and 3. Now it still is 2~3, but odds of 1,3 are lower and odds of 2 are higher.
-rw-r--r--npc/003-1/hasan.txt4
-rw-r--r--npc/soren-2/main.txt2
2 files changed, 5 insertions, 1 deletions
diff --git a/npc/003-1/hasan.txt b/npc/003-1/hasan.txt
index e9f9467e3..33b609a66 100644
--- a/npc/003-1/hasan.txt
+++ b/npc/003-1/hasan.txt
@@ -101,5 +101,9 @@ L_DoSteal:
OnInit:
.sex = G_MALE;
.distance = 5;
+
+ //npcspeed(150);
+ //npcwalkto(<x>, <y>);
+
end;
}
diff --git a/npc/soren-2/main.txt b/npc/soren-2/main.txt
index 591046afe..fd60affaa 100644
--- a/npc/soren-2/main.txt
+++ b/npc/soren-2/main.txt
@@ -59,7 +59,7 @@ OnSanctum:
// Decide if we'll spawn or add items. Previous failures are NOT considerated.
.@odds=rand(1, 10000);
- .@amount=rand(1, 3);
+ .@amount=(rand(1, 4)/2)+1;
.@lx=24; .@ly=27;
.@ux=40; .@uy=36;