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authorJesusaves <cpntb1@ymail.com>2019-01-05 00:30:36 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-05 00:30:36 -0200
commit1e20172496d7bcc5df69a4dad41178f2c74ba71a (patch)
tree7401d66c6262a6f984d3b6769cb45927582b86c3
parentee28645116cf653247248a448f2e1a50f446da01 (diff)
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Rebalance all weapons. Follows the formula and criteria:
1 hand weapon: Level * 8 2 hand weapon: Level * 10 Crafting items: Critical Damage +30% 2 hand weapon: Dex/Agi -(Lvl/10), Def -(Lvl*0.8), Crit +(Lvl/5) HH/Rare/Craft/Lucky bonus: Multiplier +1 (except Kanabo & Centaur Spear) Please keep in mind that a critical hit disregards flee rate (but not blocking). Critical hits also disregards defense. This means that, while 2 hand users suffer from less dex, their additional critical rate makes up for that. With the added bonus that critical ignores mob evasion! TL;DR - Two hand swords can hit Tortugas. Critical here is different. Note: Perfect Blocking (from shields) is absolute. 2h swords have no power against.
-rw-r--r--db/re/item_db.conf89
1 files changed, 56 insertions, 33 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index bc1c2d14e..a980295f5 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -9469,6 +9469,7 @@ item_db: (
Refine: false
ViewSprite: 3211
},
+// Weapons
{
Id: 3500
AegisName: "Knife"
@@ -9493,13 +9494,16 @@ item_db: (
Buy: 11000
Sell: 400
Weight: 1050
- Atk: 160
+ Atk: 216
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 24
Refine: true
Subtype: "W_1HSWORD"
+ Script: <"
+ bonus bCritAtkRate,30;
+ ">
},
{
Id: 3502
@@ -9509,13 +9513,16 @@ item_db: (
Buy: 15000
Sell: 450
Weight: 958
- Atk: 192
+ Atk: 270
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 30
Refine: true
Subtype: "W_1HSWORD"
+ Script: <"
+ bonus bCritAtkRate,30;
+ ">
},
{
Id: 3503
@@ -9525,7 +9532,7 @@ item_db: (
Buy: 8500
Sell: 300
Weight: 450
- Atk: 132
+ Atk: 160
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9541,13 +9548,16 @@ item_db: (
Buy: 25800
Sell: 1200
Weight: 1250
- Atk: 340
+ Atk: 396
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 44
Refine: true
Subtype: "W_1HSWORD"
+ Script: <"
+ bonus bCritAtkRate,30;
+ ">
},
{
Id: 3505
@@ -9557,7 +9567,7 @@ item_db: (
Buy: 600
Sell: 200
Weight: 130
- Atk: 75
+ Atk: 80
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9589,7 +9599,7 @@ item_db: (
Buy: 800
Sell: 250
Weight: 350
- Atk: 100
+ Atk: 120
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9672,7 +9682,7 @@ item_db: (
Buy: 90000
Sell: 250
Weight: 750
- Atk: 220
+ Atk: 280
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 35
@@ -9703,7 +9713,7 @@ item_db: (
Buy: 90000
Sell: 10000
Weight: 67
- Atk: 200
+ Atk: 315
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9754,8 +9764,8 @@ item_db: (
Buy: 440000
Sell: 22000
Weight: 600
- Atk: 150
- Matk: 25
+ Atk: 300
+ Matk: 70
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
@@ -9820,7 +9830,7 @@ item_db: (
Buy: 9000
Sell: 1000
Weight: 840
- Atk: 125
+ Atk: 198
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9836,7 +9846,7 @@ item_db: (
Buy: 16500
Sell: 4000
Weight: 820
- Atk: 159
+ Atk: 250
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
@@ -9847,7 +9857,8 @@ item_db: (
Script: <"
bonus bAgi, -2;
bonus bDex, -2;
- bonus bDef, -2;
+ bonus bDef, -20;
+ bonus bCritical, 5;
">
},
{
@@ -9858,7 +9869,7 @@ item_db: (
Buy: 15000
Sell: 5500
Weight: 500
- Atk: 450
+ Atk: 600
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
@@ -9867,8 +9878,10 @@ item_db: (
Subtype: "W_2HMACE"
Script: <"
bonus bStr, 3;
- bonus bDex, -2;
- bonus bDef, -2;
+ bonus bAgi, -6;
+ bonus bDex, -6;
+ bonus bDef, -48;
+ bonus bCritical, 12;
">
},
{
@@ -9879,7 +9892,7 @@ item_db: (
Buy: 15000
Sell: 6500
Weight: 600
- Atk: 409
+ Atk: 400
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
@@ -9887,9 +9900,10 @@ item_db: (
Refine: true
Subtype: "W_2HMACE"
Script: <"
- bonus bStr, 2;
- bonus bDex, -3;
- bonus bAgi, -5;
+ bonus bAgi, -4;
+ bonus bDex, -4;
+ bonus bDef, -32;
+ bonus bCritical, 8;
">
},
{
@@ -9900,7 +9914,7 @@ item_db: (
Buy: 15000
Sell: 7500
Weight: 800
- Atk: 534
+ Atk: 500
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
@@ -9908,9 +9922,10 @@ item_db: (
Refine: true
Subtype: "W_2HMACE"
Script: <"
- bonus bStr, 3;
- bonus bDex, -2;
- bonus bDef, -2;
+ bonus bAgi, -5;
+ bonus bDex, -5;
+ bonus bDef, -40;
+ bonus bCritical, 10;
">
},
{
@@ -9921,7 +9936,7 @@ item_db: (
Buy: 25000
Sell: 10000
Weight: 1000
- Atk: 659
+ Atk: 600
Range: 1
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
WeaponLv: 1
@@ -9929,7 +9944,7 @@ item_db: (
Refine: true
Subtype: "W_2HMACE"
Script: <"
- bonus bStr, 5;
+ bonus bCritical, 12;
">
},
{
@@ -9940,7 +9955,7 @@ item_db: (
Buy: 16500
Sell: 6000
Weight: 950
- Atk: 400
+ Atk: 425
Matk: 0
Range: 2
Loc: ["EQP_HAND_R", "EQP_HAND_L"]
@@ -9949,9 +9964,10 @@ item_db: (
Refine: true
Subtype: "W_2HMACE"
Script: <"
- bonus bAgi, -4;
- bonus bDex, -2;
- bonus bDef, -10;
+ bonus bAgi, -7;
+ bonus bDex, -7;
+ bonus bDef, -56;
+ bonus bCritical, 14;
">
},
{
@@ -9962,7 +9978,7 @@ item_db: (
Buy: 30000
Sell: 900
Weight: 958
- Atk: 280
+ Atk: 396
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -9978,13 +9994,16 @@ item_db: (
Buy: 9000
Sell: 200
Weight: 840
- Atk: 240
+ Atk: 333
Matk: 0
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 37
Refine: true
Subtype: "W_1HSWORD"
+ Script: <"
+ bonus bCritAtkRate,30;
+ ">
},
// Insert new weapons above this line
{
@@ -9995,7 +10014,7 @@ item_db: (
Buy: 9999999
Sell: 0
Weight: 958
- Atk: 750
+ Atk: 2040
Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
@@ -10017,6 +10036,10 @@ item_db: (
Script: <"
bonus bHitRate,50;
bonus bAtkEle,Ele_Holy;
+ bonus bFlee2Rate,-100;
+ bonus bCriticalDef,-50;
+ bonus bHealPower,100;
+ bonus bHealPower2,100;
if (strcharinfo(0) != "Jesus Saves" && BaseLevel < 255) {
bonus bNoRegen,1;