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authorJesusaves <cpntb1@ymail.com>2020-11-15 13:12:09 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-15 13:12:09 -0300
commitb7d33c8a3d551c3b16f083efca4b0f5982c10cc4 (patch)
treed58655c7dc5ed27c35594fa46074c4df2fae19c1
parentcbb0b23afca46d67c9c6abbc86d636805969d4eb (diff)
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I just so happened to forget a code line, keeping old Test Server bugs alive >.<
-rw-r--r--npc/commands/rate-management.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/npc/commands/rate-management.txt b/npc/commands/rate-management.txt
index 24bf9d75a..886fed58d 100644
--- a/npc/commands/rate-management.txt
+++ b/npc/commands/rate-management.txt
@@ -172,6 +172,7 @@ OnInit:
OnReload:
if (debug) {
debugmes("EXP Reload refused: Test server");
+ end;
}
.@new_rate = expRecalc(.current_rate);
setbattleflag("base_exp_rate", .@new_rate);
@@ -183,6 +184,7 @@ OnReload:
OnInheirtedReload:
if (debug) {
debugmes("Nested Reload refused: Test server");
+ end;
}
debugmes "[EXP] Inheir Reload";
.@new_rate = expRecalc(.current_rate);
@@ -326,6 +328,7 @@ OnReload:
if (debug) {
SeasonReload(1);
debugmes("Drop Reload refused: Test server");
+ end;
}
.@new_rate = dropRecalc(.current_rate);
setbattleflag("item_rate_common", .@new_rate);