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author | Jesusaves <cpntb1@ymail.com> | 2019-08-10 23:22:41 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-08-10 23:22:41 -0300 |
commit | 42df07c76ddd3626dfb3394703613520f82f0720 (patch) | |
tree | 5b4413869b061afa96abc32ae1d16c56b6c70172 | |
parent | 80570d25d8908214d642eaf52828ed8dc2e55493 (diff) | |
download | serverdata-42df07c76ddd3626dfb3394703613520f82f0720.tar.gz serverdata-42df07c76ddd3626dfb3394703613520f82f0720.tar.bz2 serverdata-42df07c76ddd3626dfb3394703613520f82f0720.tar.xz serverdata-42df07c76ddd3626dfb3394703613520f82f0720.zip |
Teach the Snake and Scorpion Conversion at Audsbel.
-rw-r--r-- | db/re/mob_db.conf | 2 | ||||
-rw-r--r-- | maps/re/003-0-1.mcache | bin | 220 -> 223 bytes | |||
-rw-r--r-- | npc/003-0-1/audsbel.txt | 110 | ||||
-rw-r--r-- | npc/magic/transmigration.txt | 12 |
4 files changed, 118 insertions, 6 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index bb6c9a350..29c06bcb4 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -1350,7 +1350,7 @@ mob_db: ( DamageMotion: 200 Drops: { CaveSnakeLamp: 900 - CaveSnakeTongue: 400 + CaveSnakeTongue: 500 CaveSnakeEgg: 400 CaveSnakeEgg: 100 CaveSnakeSkin: 41 diff --git a/maps/re/003-0-1.mcache b/maps/re/003-0-1.mcache Binary files differindex 4eba6370b..c76805edf 100644 --- a/maps/re/003-0-1.mcache +++ b/maps/re/003-0-1.mcache diff --git a/npc/003-0-1/audsbel.txt b/npc/003-0-1/audsbel.txt index b5ad4e4a0..1ea71742e 100644 --- a/npc/003-0-1/audsbel.txt +++ b/npc/003-0-1/audsbel.txt @@ -267,6 +267,116 @@ L_Magic: mesn; mesq l("Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility."); break; + // Help on research to gain his favor + case 5: + mesn; + mesq l("Well, I decided to resume an old research of mine, now that I have a minion (you) to gather stuff for me."); + next; + mesn; + mesq l("Now please be a good helper, and aid me by bringing:"); + mesc l("* @@/@@ @@", countitem(HastePotion), 10, getitemlink(HastePotion)); + mesc l("* @@/@@ @@", countitem(StrengthPotion), 10, getitemlink(StrengthPotion)); + mesc l("* @@/@@ @@", countitem(HerbalTea), 10, getitemlink(HerbalTea)); + mesc l("* @@/@@ @@", countitem(RedScorpionStinger), 25, getitemlink(RedScorpionStinger)); + mesc l("* @@/@@ @@", countitem(SilkCocoon), 100, getitemlink(SilkCocoon)); + next; + select + l("I'll try to find them."), + l("I actually have them, here."); + if (@menu == 2) { + mes ""; + mesn; + mesq l("Excellent! Let me see..."); + next; + if (!transcheck( + HastePotion, 10, + StrengthPotion, 10, + HerbalTea, 10, + RedScorpionStinger, 25, + SilkCocoon, 100)) + goto L_Lie; + getexp 7500, 0; + Zeny=Zeny+1250; + setq General_Auldsbel, 6; + mesn; + mesq l("Thanks. I'm actually conducting experiments with scorpions. Please come back later."); + mesc l("Gained 7500 XP and 1250 GP"); + } + break; + // Learn transmigration: Scorpion Stinger and Claw + case 6: + if (MAGIC_LVL < 2) + goto L_Magicless; + mesn; + mesq l("Well, I'm currently researching scorpions, as you can imagine."); + next; + setq General_Auldsbel, 7; + mesn; + mesq l("I'll teach you how to transmute some parts of theirs. You can use it to convert a @@ into a @@, but not the other way around, for example.", getitemlink(BlackScorpionStinger), getitemlink(RedScorpionStinger)); + next; + mesn; + mesq l("This have many uses. Maybe. Anyway, I'm soon done with my experiment, so please come back later."); + close; // On purpose + break; + // Help on research to gain his favor + case 7: + mesn; + mesq l("Hmm... See, the thing is that transmuting living beings is not normally something that transmutation magic can do."); + next; + mesn; + mesq l("But I will not give up on my little experiment. Incidentally, Snakes are shaddy enough for my experiment. I promise you, I'll succeed this time."); + next; + mesn; + mesq l("Oh. And don't mention anyone what I'm researching here. No need to fuss over minor things, don't you agree? It's totally not shaddy. Not shaddy at all!"); + next; + mesn; + mesq l("Now please be a good helper, and aid me by bringing:"); + mesc l("* @@/@@ @@", countitem(MountainSnakeTongue), 15, getitemlink(MountainSnakeTongue)); + mesc l("* @@/@@ @@", countitem(SnakeTongue), 15, getitemlink(SnakeTongue)); + mesc l("* @@/@@ @@", countitem(CaveSnakeTongue), 15, getitemlink(CaveSnakeTongue)); + mesc l("* @@/@@ @@", countitem(MountainSnakeEgg), 15, getitemlink(MountainSnakeEgg)); + mesc l("* @@/@@ @@", countitem(SnakeEgg), 15, getitemlink(SnakeEgg)); + mesc l("* @@/@@ @@", countitem(CaveSnakeEgg), 15, getitemlink(CaveSnakeEgg)); + next; + select + l("I'll try to find them."), + l("I actually have them, here."); + if (@menu == 2) { + mes ""; + mesn; + mesq l("Excellent! Let me see..."); + next; + if (!transcheck( + MountainSnakeTongue, 15, + SnakeTongue, 15, + CaveSnakeTongue, 15, + MountainSnakeEgg, 15, + SnakeEgg, 15, + CaveSnakeEgg, 15)) + goto L_Lie; + getexp 20000, 0; + Zeny=Zeny+2500; + setq General_Auldsbel, 8; + mesn; + mesq l("Thanks. Snakes seems promising indeed! Maybe they work where scorpions failed. If I succeed, I promise I'll teach you the spell. But for now..."); + mesc l("Gained 20000 XP and 2500 GP"); + } + break; + // Learn transmigration: Snake Egg, Tongue, Skin + case 8: + if (MAGIC_LVL < 3) + goto L_Magicless; + mesn; + mesq l("Well, I have not finished my research on snakes yet, but I'm pretty sure in how to transmute their parts."); + next; + setq General_Auldsbel, 8; + mesn; + mesq l("Here, look at how it is done. Focus. You can use it to convert a @@ into a @@, but not the other way around, for example.", getitemlink(MountainSnakeSkin), getitemlink(SnakeSkin)); + next; + mesn; + mesq l("Be careful as not everybody likes transmuted monster parts. Some may even see it as a foul thing. Anyway. Come back later."); + close; // On purpose + break; default: mesn; mesq l("Uhm, no, not really. Maybe later, who knows?"); diff --git a/npc/magic/transmigration.txt b/npc/magic/transmigration.txt index 4219af495..6ab1eed1c 100644 --- a/npc/magic/transmigration.txt +++ b/npc/magic/transmigration.txt @@ -20,6 +20,8 @@ OnCall: if (!MagicCheck(TMW2_TRANSMIGRATION, 185, -5)) end; + .@q=getq(General_Auldsbel); + do { mes ".:: " + l("Transmutation Skill") + " ::."; mesc l("What will you transmute today?"); @@ -27,11 +29,11 @@ OnCall: menuint l("Crazy Rum"), CrazyRum, l("Coal"), 9901, // 9901 cheat code - rif(false, l("Downgrade Snake Skin")), SnakeSkin, - rif(false, l("Downgrade Snake Egg")), SnakeEgg, - rif(false, l("Downgrade Snake Tongue")), SnakeTongue, - rif(false, l("Downgrade Scorpion Stinger")), ScorpionStinger, - rif(false, l("Downgrade Scorpion Claw")), ScorpionClaw, + rif(.@q >= 9, l("Downgrade Snake Skin")), SnakeSkin, + rif(.@q >= 9, l("Downgrade Snake Egg")), SnakeEgg, + rif(.@q >= 9, l("Downgrade Snake Tongue")), SnakeTongue, + rif(.@q >= 7, l("Downgrade Scorpion Stinger")), ScorpionStinger, + rif(.@q >= 7, l("Downgrade Scorpion Claw")), ScorpionClaw, rif(false, l("Downgrade Ore")), IronOre, l("Mouboo Figurine"), MoubooFigurine; |