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author | Jesusaves <cpntb1@ymail.com> | 2020-04-29 23:12:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-29 23:12:53 -0300 |
commit | 70b1a88a8feedad7f6b22d7ee3994c3fa0894df5 (patch) | |
tree | eb0cdbd2e849d636c6aa1de999b7addda453b9d2 | |
parent | ce9338503ebc23f5e803eebe7568197cd8d55909 (diff) | |
download | serverdata-70b1a88a8feedad7f6b22d7ee3994c3fa0894df5.tar.gz serverdata-70b1a88a8feedad7f6b22d7ee3994c3fa0894df5.tar.bz2 serverdata-70b1a88a8feedad7f6b22d7ee3994c3fa0894df5.tar.xz serverdata-70b1a88a8feedad7f6b22d7ee3994c3fa0894df5.zip |
Spawn Siege Towers on Jail Instances.
They are very powerful and dangerous :3
-rw-r--r-- | db/re/mob_db.conf | 4 | ||||
-rw-r--r-- | npc/042-3/jail.txt | 17 |
2 files changed, 19 insertions, 2 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index e5bd53aae..961b2f4c1 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -9278,10 +9278,10 @@ mob_db: ( Id: 1235 SpriteName: "SiegeTower" Name: "Siege Tower" - Lv: 12 + Lv: 1 Hp: 300000 Sp: 0 - Exp: 14 + Exp: 1 JExp: 1 AttackRange: 8 Attack: [25, 30] diff --git a/npc/042-3/jail.txt b/npc/042-3/jail.txt index 70df69b95..9c6f065b3 100644 --- a/npc/042-3/jail.txt +++ b/npc/042-3/jail.txt @@ -27,6 +27,23 @@ OnKillSlime: getitem Lockpicks, 1; getitem TreasureKey, 1; end; + +// Spawn Siege Towers +OnInstanceInit: + .@m$=instance_mapname(.map$); + monster(.@m$, 89, 133, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 67, 114, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 30, 121, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 23, 136, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 29, 103, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 61, 91, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 75, 69, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 34, 72, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 60, 59, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 87, 32, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 47, 32, strmobinfo(1, SiegeTower), SiegeTower, 1); + monster(.@m$, 31, 35, strmobinfo(1, SiegeTower), SiegeTower, 1); + end; } // Lockpicks functions |