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// script from TMW, change by Crazyfefe
function script mobpoint {
if (killedrid < 1002) goto L_Return;
setarray @points,
1, //Piou
10 //Piousse
1 //Tortuga
2 //Ratto 1005
3 //Croc
1 //Little Blub
1 //bub
1 //topyblub
1 //crocotree 1010
1 //plushrommfield
1 //frostiana
1 //pikpik
1 //croconut
1 //tipiu 1015
1 //tipiou
1 //mananatress
1 //crafty
1 //pumpkin
1 //cuco 1020
1 //pilardummy
1 //fluffy
1 //mouboo
1 //bandt
1 //butterfly 1025
1 //archant
1 //cavemaggot
1 //cloverpatch
1 //duck
1 //maggot 1030
1 //plant
1 //pumpkin
1 //silkworm
1 //cavesnake 1035
1 //demonicscythe
1 //wolvern
1 //zombie
1 //bat
1 //yetyking 1040
1 //icedfluffy
1 //redmushroom
1 //poisonskikymush
1 //giantmutatedbat
10 //warlordskull 1045
100 //reddragon
10 //goldenskull
100 //smokedragon
1 //bhopfluffy
1 //forestdragon 1050
1 //darklizard
1 //demonicgoblin
1 //halloweenjacko
1 //witchjacko
1 //scar 1055
1 //alphamouboo
1 //witchedzombie
1 //bif
200 //night dragon
1 //forestmushroom 1060
1 //forain 1061
1 //assassin 1062
1 //vampirebat
500 //yety
1 //bee 1065
1 //loghead
1 //firegoblin
1 //managhost
1 //moonshroom
1 //moggun1070
3 //scorpion
8 //redscorpion
2 //candorscorpion
25 //blackscorpion
2 //manabug 1075
50 //saxsoghost
1 //nightscorpion
1 //goldenscorpion
;
if (getq(MPQUEST) == 1)
set Mobpt, Mobpt + @points[killedrid - 1002];
L_Return:
set @value, 0;
return;
}
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