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// TMW2 Script
// Authors:
//    Jesusalva
// Description:
//    Dungeon utilities

-	script	#DungeonCore	NPC_HIDDEN,{
    end;

// Main initialization
OnInit:
    setarray .heatmap$, "007-2";
    end;

// Heartbeat for Heat effects
OnHeat:
    // Did you left?
    .@i=array_find(.heatmap$, getmap());
    if (.@i < 0) {
        @heat$="";
        end;
    }

    // First time seeing this
    if (@heat$ != getmap()) {
        @heat$=getmap();
        dispbottom l("This is a hot map, you're suffering damage over time.");
    }

    // You are in a HEATMAP$, so suffer damage from heat
    if (@coolio > gettimetick(2))
        percentheal -1, 0;
    else
        percentheal -5, 0;

    // New tick (dies in 140~180 seconds)
    addtimer2 rand2(7000, 9000), .name$+"::OnHeat";
    end;
}

//////////////////////////////
007-2	mapflag	nosave	007-1,99,189