// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// Part of the Doctor's Quest.
032-3,121,70,0 script #CryptEP NPC_HIDDEN,0,0,{
end;
OnTouch:
.@q = (getq(LoFQuest_EPISODE) == 15 ? getq2(LoFQuest_EPISODE) : 99);
if (getq(LoFQuest_EPISODE) > 15 || .@q >= 2)
warp "032-4", 40, 74;
else
dispbottom l("This door is locked.");
end;
OnInit:
// The Green Arena
//
monster("032-3", 28, 25, "Arena", GreenDragon, 1);
monster("032-3", 46, 25, "Arena", GreenDragon, 1);
monster("032-3", 64, 19, "Arena", GreenDragon, 1);
monster("032-3", 78, 19, "Arena", GreenDragon, 1);
monster("032-3", 64, 43, "Arena", GreenDragon, 1);
monster("032-3", 78, 43, "Arena", GreenDragon, 1);
monster("032-3", 102, 19, "Arena", GreenDragon, 1);
monster("032-3", 112, 19, "Arena", GreenDragon, 1);
monster("032-3", 102, 43, "Arena", GreenDragon, 1);
monster("032-3", 112, 43, "Arena", GreenDragon, 1);
// The Blue Area
monster("032-3", 130, 19, "Arena", Moonshroom, 1);
monster("032-3", 140, 19, "Arena", Moonshroom, 1);
monster("032-3", 164, 19, "Arena", Moonshroom, 1);
monster("032-3", 178, 19, "Arena", Moonshroom, 1);
monster("032-3", 196, 25, "Arena", Moonshroom, 1);
monster("032-3", 214, 25, "Arena", Moonshroom, 1);
monster("032-3", 130, 43, "Arena", Moonshroom, 1);
monster("032-3", 140, 43, "Arena", Moonshroom, 1);
monster("032-3", 164, 43, "Arena", Moonshroom, 1);
monster("032-3", 178, 43, "Arena", Moonshroom, 1);
// The Yellow Arena
monster("032-3", 64, 106, "Arena", JackO, 1);
monster("032-3", 78, 106, "Arena", JackO, 1);
monster("032-3", 102, 106, "Arena", JackO, 1);
monster("032-3", 112, 106, "Arena", JackO, 1);
monster("032-3", 28, 124, "Arena", JackO, 1);
monster("032-3", 46, 124, "Arena", JackO, 1);
monster("032-3", 64, 130, "Arena", JackO, 1);
monster("032-3", 78, 130, "Arena", JackO, 1);
monster("032-3", 102, 130, "Arena", JackO, 1);
monster("032-3", 112, 130, "Arena", JackO, 1);
// The Red Arena
monster("032-3", 130, 106, "Arena", GoboBear, 1);
monster("032-3", 140, 106, "Arena", GoboBear, 1);
monster("032-3", 164, 106, "Arena", GoboBear, 1);
monster("032-3", 178, 106, "Arena", GoboBear, 1);
monster("032-3", 196, 124, "Arena", GoboBear, 1);
monster("032-3", 214, 124, "Arena", GoboBear, 1);
monster("032-3", 130, 130, "Arena", GoboBear, 1);
monster("032-3", 140, 130, "Arena", GoboBear, 1);
monster("032-3", 164, 130, "Arena", GoboBear, 1);
monster("032-3", 178, 130, "Arena", GoboBear, 1);
end;
}
// Switches at fancy tiles
// Triggering warps player and spawn monsters
// Close the gate?