// TMW2 scripts.
// Authors:
// Jesusalva
// TMW Org.
// Description:
// Controls access to Blue Sage Residence
// Minimum level: 36 (implicit)
// NivalisQuest_BlueSage STRUCTURE
// FIELD 1:
// INVESTIGATION
// 1 - ACCESS GRANTED
// 2~10 - FOLLOW LOGIC
// FIELD 2:
// BOOK MAKING QUEST
// FIELD 3:
// SLIME HUNTING QUEST
020-7,44,41,0 script #BlueSageEntry NPC_HIDDEN,1,1,{
OnTouch:
.@q=getq(NivalisQuest_BlueSage);
if (!.@q || .@q == 13) {
slide 42, 43;
doevent "Elias::OnAccessDenied";
}
end;
}
// Here we start
020-7,40,41,0 script Elias NPC_BLUESAGEWORKER_MB,{
function eliasWorry;
function eliasQuestion;
function eliasThankyou;
function eliasConfirmed;
mesn;
mesq l("Hello, and welcome to Blue Sage's Residence, Library, and Nivalis Townhall.");
// TODO
.@q=getq(NivalisQuest_BlueSage);
if (.@q && .@q != 13)
goto L_Main;
next;
mesn;
mesq l("Due to a recent incident involving slimes, the building is closed to public visits.");
.@qn=getq(General_Narrator);
mes "";
select
l("That's sad to hear."),
rif(.@qn == 10 && !.@q, l("I have a letter from Rakinorf.")),
rif(.@q == 13, l("So? How was it?")),
l("What happened?");
mes "";
switch (@menu) {
case 2:
mesn;
mesq l("Oh, you must be from Hurnscald Household, then. Hand me the letter, I'll have it delivered.");
next;
mesn;
mesq l("Please wait here a short while.");
setq NivalisQuest_BlueSage, 13, 0, 0;
break;
case 3:
mesn;
mesq l("Yes, the Blue Sage will see you.");
next;
mesn;
mesq l("Please don't mind the mess, there are slimes everywhere, thanks to Peetu.");
next;
mesn;
mesq l("You may pass. The Sage is on the library waiting for you.");
setq NivalisQuest_BlueSage, 14, 0, 0;
break;
case 4:
mesn;
mesq l("Slimes are on the loose. They have escaped, ate several books, and some are still in the building.");
next;
mesn;
mesq l("Some are dangerous, too. Even if you look capable of fighting, the Blue Sage instructed me to prevent anyone from visiting until the mess is cleared.");
break;
}
//goodbye;
close;
L_Main:
next;
// .@q is preserved when you use goto
switch (.@q) {
case 1:
//case 12:
eliasQuestion();
break;
case 3:
case 6:
case 9:
eliasWorry();
break;
case 4:
case 7:
case 10:
eliasConfirmed();
break;
case 11:
eliasThankyou();
break;
default:
mesn;
mesq l("I heard you have been assisting the household staff. For that, I am thankful.");
break;
}
close;
function eliasWorry {
mesn;
mesq l("After your questions I'm really getting worried about this guy with the mask. In retrospect it really seems suspicous.");
next;
mesn;
mesq l("It might be a good idea to ask around if anyone else observed something odd connected to this person.");
return;
}
function eliasConfirmed {
mesn;
mesq l("I heard your investigations reminded other people that they observed suspicious behaviour too.");
next;
mesn;
mesq l("It's all my fault, I should've paid more attention! You should talk to Chief Oskari about this.");
return;
}
function eliasThankyou {
mesn;
mesq l("Now that Chief Oskari knows about the sequence of events, the Sage will take care of it. It's really a shame how malicious people can be.");
next;
mesn;
mesq l("Thanks a lot for your help revealing the truth.");
return;
}
function eliasQuestion {
select
l("Can you tell me if there were any unusual visitors before the accident?"),
l("Thanks, pal. I still got some matters to discuss with the Blue Sage if you excuse me.");
mes "";
if (@menu == 2) {
mesn;
mesq l("Yes, of course. We have good relations with Hurnscald Town, so you're welcome.");
close;
}
mesn;
mesq l("Now that Chief Oskari knows about the sequence of events, the Sage will take care of it. It's really a shame how malicious people can be.");
next;
mesn;
mesq l("Mh, let me think. There were quite a few visitors with different concerns, but that's usual at this time of the year.");
next;
mesn;
mesq l("One of them was a bit odd, they were wearing a mask and had a strange way of talking. They said they came from Frostia, which is an elven town in the north. Elves are usually shy, so I thought it would have been rude to ask them to remove the mask.");
next;
mesn;
mesq l("If I remember correctly they wanted to see the library. They looked like a man, but you never know.");
next;
mesc l("Elias gets a bit excited now.");
mesn;
mesq l("Do you think he may have had something to do with the accident? We're a very hospitable house, so I didn't see a reason to deny him the entrance. I mean, his mask might have been a bit unusual, but hey, there could've been many reasons why someone would wear a mask, don't you think?");
setq1 NivalisQuest_BlueSage, .@q + 1;
return;
}
OnAccessDenied:
npctalk3 l("You can't go in there!");
end;
OnInit:
.sex=G_MALE;
.distance=5;
end;
}