// TMW2/LoF scripts.
// Authors:
// TMW-LoF Team
// Jesusalva
// Saulc
// Description:
// Weekly Quest
017-3,68,87,0 script Doug NPC_PLAYER,{
.@q2=getq2(LoFQuest_Doug);
if (.@q2 < santime() || gcsantime(.@q2)) {
mesn;
mesq l("This room is too dark. I want to brighten it up.");
next;
.@price=(getiteminfo(CaveSnakeLamp, ITEMINFO_SELLPRICE)*3)*8;
mesn;
mesq l("I am willing to pay @@ GP for 10 @@ you bring me!", .@price, getitemlink(CaveSnakeLamp));
next;
select
rif(countitem(CaveSnakeLamp) >= 10, l("Here they are!")),
l("Not now...");
mes "";
if (@menu == 1) {
delitem CaveSnakeLamp, 10;
Zeny=Zeny+.@price; //864
getexp (.@price*rand(1,2)), 10; // 864 - 1728
setq2 LoFQuest_Doug, santime()+(60*60*24*7);
mesn;
mesq l("Many, many thanks!");
next;
}
mesn;
mesq l("Too bad these lamps wear off after a while... I am making stocks of them now!");
close;
} else {
mesn;
mesq l("Thanks for the help!");
close;
}
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, FancyHat);
setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt);
setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
setunitdata(.@npcId, UDT_WEAPON, JeansShorts);
setunitdata(.@npcId, UDT_HAIRSTYLE, 2);
setunitdata(.@npcId, UDT_HAIRCOLOR, 4);
.sex=G_MALE;
.distance=5;
end;
}