// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 008-2: 2nd Floor - Party Dungeon conf
008-2,80,208,0 script #008-2_80_208 NPC_HIDDEN,{
end;
OnDisable:
delcells "008-2_80_208"; end;
OnEnable:
OnInit:
setcells "008-2", 80, 208, 88, 208, 1, "008-2_80_208";
}
008-2,106,237,0 script #008-2_106_237 NPC_SWITCH_ONLINE,{
if (getnpcclass() == NPC_SWITCH_OFFLINE)
end;
callfunc "massprovoke", 12;
setnpcdisplay "#008-2_106_237", NPC_SWITCH_OFFLINE;
end;
OnInit:
.distance=2;
}
008-2,66,143,0 script #008-2_66_143 NPC_SWITCH_OFFLINE,{
if (getnpcclass() == NPC_SWITCH_ONLINE)
end;
callfunc "grenade", 12, 10000;
setnpcdisplay "#008-2_66_143", NPC_SWITCH_ONLINE;
end;
OnInit:
.distance=2;
}
008-2,111,166,0 script #008-2_111_166 NPC_SWITCH_ONLINE,{
if (getnpcclass() == NPC_SWITCH_OFFLINE)
end;
callfunc "ALCReset";
setnpcdisplay "#008-2_111_166", NPC_SWITCH_OFFLINE;
end;
OnInit:
.distance=2;
}
008-2,135,21,0 script #008-2_135_21 NPC_HIDDEN,2,1,{
end;
OnTouch:
callfunc "massprovoke", 12;
end;
}
008-2,54,237,0 script #008-2_54_237 NPC_HIDDEN,2,1,{
end;
OnTouch:
doevent "#008-2_80_208::OnDisable";
end;
}
008-2,72,247,0 script #008-2_72_247 NPC_TRAP_ONLINE,0,0,{
mesn strcharinfo(0);
mesq l("Something seems off with that!");
close;
OnTouch:
OnTouchNPC:
IronTrap(200, 0, 1);
end;
}
008-2,87,240,0 script #008-2_87_240 NPC_TRAP_ONLINE,0,0,{
mesn strcharinfo(0);
mesq l("Something seems off with that!");
close;
OnTouch:
OnTouchNPC:
IronTrap(200, 0, 1);
end;
}
008-2,46,211,0 script #008-2_46_211 NPC_TRAP,0,0,{
mesn strcharinfo(0);
mesq l("Something seems off with that!");
close;
OnTouch:
OnTouchNPC:
IronTrap(200, 10, 2);
end;
OnTimer10000:
stopnpctimer; setnpctimer 0; setnpcdisplay "#008-2_46_211", NPC_TRAP; end;
}
008-2,85,117,0 script #008-2_85_117 NPC_TRAP,0,0,{
mesn strcharinfo(0);
mesq l("Something seems off with that!");
close;
OnTouch:
OnTouchNPC:
IronTrap(400, 15, 3);
end;
OnTimer15000:
stopnpctimer; setnpctimer 0; setnpcdisplay "#008-2_85_117", NPC_TRAP; end;
}
008-2,59,222,0 script #008-2_59_222 NPC_HIDDEN,{
end;
OnDisable:
delcells "008-2_59_222"; end;
OnEnable:
OnInit:
setcells "008-2", 59, 222, 67, 222, 1, "008-2_59_222";
}
008-2,32,99,0 script #008-2_32_99 NPC_SWITCH_ONLINE,{
if (getnpcclass() == NPC_SWITCH_OFFLINE)
end;
doevent "#008-2_59_222::OnDisable";
setnpcdisplay "#008-2_32_99", NPC_SWITCH_OFFLINE;
end;
OnInit:
.distance=2;
}
008-2,87,221,0 script #008-2_87_221 NPC_CHEST,{
TreasureBox();
specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
close;
OnInit:
.distance=3;
end;
}