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path: root/npc/008-2/_config.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 008-2: 2nd Floor - Party Dungeon conf

008-2,84,208,0	script	#008-2_84_208	NPC_HIDDEN,{
	end;
OnDisable:
	delcells "008-2_84_208"; end;
OnEnable:
OnInit:
	setcells "008-2", 84, 208, 92, 208, 3, "008-2_84_208";
}

// FIXME: Either let flip/unflip, or only run once.
// This could be done with a new attribute and checking NPC display when only run once.
008-2,106,237,0	script	#008-2_106_237	NPC_SWITCH_ONLINE,{
	callfunc "massprovoke", 12;
	setnpcdisplay 008-2_106_237, NPC_SWITCH_OFFLINE;
	end;
OnInit:
	.distance=2;
}

// FIXME: Either let flip/unflip, or only run once.
// This could be done with a new attribute and checking NPC display when only run once.
008-2,66,143,0	script	#008-2_66_143	NPC_SWITCH_OFFLINE,{
	callfunc "grenade", 12, 10000;
	setnpcdisplay 008-2_66_143, NPC_SWITCH_ONLINE;
	end;
OnInit:
	.distance=2;
}

// FIXME: Either let flip/unflip, or only run once.
// This could be done with a new attribute and checking NPC display when only run once.
008-2,111,166,0	script	#008-2_111_166	NPC_SWITCH_ONLINE,{
	callfunc "ALCReset";
	setnpcdisplay 008-2_111_166, NPC_SWITCH_OFFLINE;
	end;
OnInit:
	.distance=2;
}

008-2,135,21,0	script	#008-2_135_21	NPC_HIDDEN,2,1,{
	end;
OnTouch:
	callfunc "massprovoke", 12;
	end;
}

008-2,54,237,0	script	#008-2_54_237	NPC_HIDDEN,2,1,{
	end;
OnTouch:
	doevent "#008-2_84_208::OnDisable";
	end;
}